The Apothecary is a new building that heals wounded troops after combat! If a player loses troops in battle and has an Apothecary, some of his defeated troops will show up as "Wounded". The amount of wounded troops is determined by the level of his Apothecary. The higher the level, the more troops he can revive. A Player can Revive wounded troops by selecting "Revive" in the Apothecary. Reviving Troops has a time and Gold cost.
One Apothecary can be built per city. Troops can only be revived one group at a time (you can not queue groups).
Wounded Troops
A player will obtain a number of killed Troops as "Wounded" based on their Apothecary level. This pool of Wounded Troops can then be revived in the Apothecary
Level 1: 3% of troops lost will be wounded
Level 2: 5% of troops lost will be wounded
Level 3: 10% of troops lost will be wounded
Level 4: 15% of troops lost will be wounded
Level 5: 20% of troops lost will be wounded
Level 6: 25% of troops lost will be wounded
Level 7: 30% of troops lost will be wounded
Level 8: 35% of troops lost will be wounded
Level 9: 40% of troops lost will be wounded
Level 10: 45% of troops lost will be wounded
Troop Costs
Each Troop has a Gold cost for getting revived. The Gold cost for each unit are below.
Troop Gold Cost
Supply Troop 21
Militiamen 23
Scout 47
Pikeman 75
Swordsman 75
Archer 95
Cavalry 210
Heavy Cavalry 500
Supply Wagon 245
Ballista 730
Battering Ram 1150
Catapult 1920
Before you ask, this info is from Annwyn23's...

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