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  1. #21
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    Archers Vs Swords



    Researches-
    Poisoned Edge, A-11 D-11
    Metal Alloys, A-9 D-10
    Alloy Horseshoes, A-9 D-9
    Fletching, A-11 D-11
    Healing Potions, A-11 D-11

    Knights-
    Attacking knight- 255
    Defending knight- 0

    Boosts-
    Attacker, Lvl 9 Ore guardian (32% attack boost) + Blood Lust (20% attack boost)
    Defender, No Boosts.

    ...Think I'll just leave the actual Accuracy figuring to you guys if that's okay, lol.
    (I'm thinking..it's taking two archers to kill each sword in this report, and they're killing 40 per round, so .8 accuracy?)
    Last edited by Blind_Archer; 12-05-2011 at 03:32 AM.
    [x] - 100k+ Glory In A Week From Defending
    [x] - Successfully Defend Against Someone 10x My Might
    [x] - Be Called A Cheater

  2. #22
    You are correct: accuracy is 0.8

  3. #23
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    Archers Vs Militiamen





    Researches-
    Poisoned Edge, A-11 D-11
    Metal Alloys, A-9 D-10
    Alloy Horseshoes, A-9 D-9
    Fletching, A-11 D-11
    Healing Potions, A-11 D-11

    Knights-
    Attacking knight- 255
    Defending knight- 0

    Boosts-
    Attacker, Lvl 9 Ore guardian (32% attack boost) + Blood Lust (20% attack boost)
    Defender, No Boosts.
    [x] - 100k+ Glory In A Week From Defending
    [x] - Successfully Defend Against Someone 10x My Might
    [x] - Be Called A Cheater

  4. #24
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    Quote Originally Posted by Blind_Archer View Post




    Researches-
    Poisoned Edge, A-11 D-11
    Metal Alloys, A-9 D-10
    Alloy Horseshoes, A-9 D-9
    Fletching, A-11 D-11
    Healing Potions, A-11 D-11

    Knights-
    Attacking knight- 255
    Defending knight- 0

    Boosts-
    Attacker, Lvl 9 Ore guardian (32% attack boost) + Blood Lust (20% attack boost)
    Defender, No Boosts.
    Sounds like 1,4 acc for 5 rounds, but i mathed it to be a 6 round battle. Can someone confirm this? Maybe i'm doing the glitch thing wrong?

  5. #25
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    Quote Originally Posted by fdiniz View Post
    Sounds like 1,4 acc for 5 rounds, but i mathed it to be a 6 round battle. Can someone confirm this? Maybe i'm doing the glitch thing wrong?
    Judging from notes on the glitch a few weeks ago, since the archers have level 11 fletch, the mm would reach the archers in round 6 and attack in round 7? giving the archers 7 rounds of shots before finally being killed by the mm.

    that would give archers a 1.0 acc. against militia if I'm not mistaken.

  6. #26
    6 rounds also here :-)

    rnd Dist Range
    1 1860 20
    2 1660 240
    3 1460 460
    4 1260 680
    5 1060 900
    6 860 1120

    so accuracy is 7/6 = 1,1666...
    Last edited by Stefano Ferrari; 12-06-2011 at 06:04 AM.

  7. #27
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    Archers Vs Heavy Cav



    Researches-
    Poisoned Edge, A-11 D-11
    Metal Alloys, A-9 D-10
    Alloy Horseshoes, A-9 D-9
    Fletching, A-11 D-11
    Healing Potions, A-11 D-11

    Knights-
    Attacking knight- 255
    Defending knight- 0

    Boosts-
    Attacker, Lvl 9 Ore guardian (32% attack boost) + Blood Lust (20% attack boost)
    Defender, No Boosts.

    (.4 accuracy...I think)
    Last edited by Blind_Archer; 12-06-2011 at 07:25 AM.
    [x] - 100k+ Glory In A Week From Defending
    [x] - Successfully Defend Against Someone 10x My Might
    [x] - Be Called A Cheater

  8. #28
    Elite Member
    Join Date
    May 2011
    Location
    A misty place with mountains of ore
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    Archers Vs Reg Cav




    Researches-
    Poisoned Edge, A-11 D-11
    Metal Alloys, A-9 D-10
    Alloy Horseshoes, A-9 D-9
    Fletching, A-11 D-11
    Healing Potions, A-11 D-11

    Knights-
    Attacking knight- 255
    Defending knight- 0

    Boosts-
    Attacker, Lvl 9 Ore guardian (32% attack boost) + Blood Lust (20% attack boost)
    Defender, No Boosts.
    [x] - 100k+ Glory In A Week From Defending
    [x] - Successfully Defend Against Someone 10x My Might
    [x] - Be Called A Cheater

  9. #29
    Senior Member
    Join Date
    Feb 2011
    Posts
    168
    Quote Originally Posted by ShadowBunny View Post
    Myself, and a few others who frequent this section have pooled our knowledge and figured out roughly 1/3 of the accuracy values. We're still working on more, however, testing is a pain and time consuming. So, I'm posting here what values are still needed so you can help.

    IF you are going to help. This is the format the posts need to go in, and I will be deleting ANYTHING even remotely off topic so that we can focus on what is necessary.
    • The title of your posts needs to be what accuracy you're trying to find. I.e. "Pikes Accuracy against Swords Test."
    • I want a screenshot of the report in question, to give all the tests some measure of validity.
    • The unit you're trying to find the accuracy for needs to be boosted as much as possible, and the unit against as little as possible. Accuracy is a multiplier, it is the max kills, the only way to find this is to give it every opportunity to show it's face and to get 1 hit kills wherever possible. In a few cases, MM vs Hcav, this is going to be difficult and going to require more math. However, I want to limit those occurrences.
    • We also need to know this information for both the attacker and defender sides.
    Poisoned Edge
    Fletching
    Metal Alloys
    Healing Potions
    knights's combat
    Alloy horseshoes
    Ore guardian
    Wood Guardian
    attack boost
    defense boost

    May think up more rules as the rest of the team gets back to me, but I haven't had coffee yet so that's it for now.

    Here are the values still needed:
    WMC vs Scout/Cav/H. Cav/Pike/MM/Swords/Rams/ST/SW
    Arch vs WMC/Catapults/Ballista/H. Cavalry/MM/Swords/Rams/ST/SW
    Scout vs All
    Cav vs WMC/Pults/Ballista/Arch/Pike/MM/Swords/Rams/ST/SW
    H. Cav vs WMC/Arch/Pike/Ram/ST/SW
    Pike vs WMC/Pults/Ballista/Arch/H. Cavalry/MM/Sword/Rams/ST/SW
    MM vs WMC/Pults/Ballista/Arch/Cav/H. Cavalry/Pike/MM/Swords/Rams/ST/SW
    Swords vs WMC/Pults/Ballista/Arch/Scout/H. Cav/Pike/MM/Swords/Rams/ST/SW
    Rams vs WMC/Catapults/Ballista/Arch/Scout/H. Cav/Pike/MM/Swords/Rams/ST/SW

    Shadow,

    can you post the Accuracy values that you have so far. Excel CSV file format is fine, as it will be a 2-Dim matrix?

    Can you *also* update the list of what is needed still.


    Thanks.

  10. #30
    Quote Originally Posted by Blind_Archer View Post


    Researches-
    Poisoned Edge, A-11 D-11
    Metal Alloys, A-9 D-10
    Alloy Horseshoes, A-9 D-9
    Fletching, A-11 D-11
    Healing Potions, A-11 D-11

    Knights-
    Attacking knight- 255
    Defending knight- 0

    Boosts-
    Attacker, Lvl 9 Ore guardian (32% attack boost) + Blood Lust (20% attack boost)
    Defender, No Boosts.

    (.4 accuracy...I think)
    If I did math right:

    archer attack is 801,6 (240+240*1,27+240*0,32+240*0,2+240*0,55)
    hc life is 3100 (2000+2000*0,55)
    hc defense is 130,5 (87+87*0,5)

    it takes 5 archer to kill 1 hc

    hc speed is 1087, 5 (750+750*0,45)
    archer range is 1860 (1200+1200*0,55)
    hc range is 80

    it takes 2 rounds for hc to reach archers, battle is 3 rounds

    without accuracy archers kill
    1000/5 * 3 = 600

    with accuracy
    450

    accuracy is 450/600 = 0,75
    Last edited by Stefano Ferrari; 12-07-2011 at 07:56 AM.


 
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