+ Reply to Thread
Page 1 of 7 123 ... LastLast
Results 1 to 10 of 68
  1. #1
    Kabam
    Join Date
    Sep 2011
    Location
    San Francisco
    Posts
    2,706

    Wink Before making a suggestion, read this first!

    Welcome to the Suggestions and Feedback forums! If you have an idea to help make this game even better, please post your suggestions here!

    We are always looking to improve Thirst of Night and we value the opinion of our players-- after all, it's your game too! This forum is designed to be a collaborative effort, so please be respectful when reading and responding to the opinions and feedback of your fellow players. There are a few things you can do to make your suggestions more useful, and thus make them more likely to be implemented.

    When making a suggestion, please consider the following:

    - Think about all the users.
    We know that you want to be more powerful, and for the game to give you more power. But do you want those changes to be put in place for everybody? Think about how your feature will affect the game and community as a whole. Both new and experienced players.

    - Identify the purpose of your suggestion.
    You should know what your suggestion is supposed to accomplish. What problem or opportunity do you see in the game, and how will you resolve it? How does your suggestion make the game better?

    - Clearly state your suggestion as the title of your thread.
    While your idea may be awesome, it is possible that someone will have already posted a suggestion similar to yours. By clearly stating a summary of your idea, you help other players (and Thirst of Night Team!) quickly search for and respond to your suggestion.

    - Don't expect things to change right away.
    Even if we love your idea, it might be several months before anything changes. Implementing a new feature into our game is a complex task. We need to plan out the new feature, create specification sheets, assign programming resources, test it several times to ensure no bugs are present, and finally release it. By the time the feature is in place, it will probably have been tweaked and modified in many ways, and you might not even recognize it.

    Remember that presenting your ideas in a well thought out manner will not only help us to consider your suggestion but will also help other players give their feedback.

    We look forward to hearing your suggestions!


  2. #2
    I have played ToT since first day. Though I have not paid yet, I was going to wait to see how this new game was compared to others I have played for years that are similar to this game. (I have played Evony, KoC, Godfather 5Families). The lag on the map is terrible, the worst of any game I`ve played. Now the lag today and yesterday(12-22, 12-23) on all aspects of the game is horrendous, game freezing for up to 10-12 seconds, posting on WC chat is so slow, it takes well past a minute to type one sentence and also sending out troops is very slow to respond. Also this game is heavily favored to the paying player. Getting the Pup for the outpost will take months to get if you do not pay for it. Which puts a none paying player at a huge disadvantage. Also with Leaderboard Contest you are now rewarding paying players with even more items to get even bigger. Why not have a contest for players not paying for items? But I guess they are not important. But you should realize the longer a player stays and plays the better chance they will begin to pay for items. At this point I will not.

  3. #3
    I have also been playing Evony and a few of things i dont like about this game is that there is no "marketplace" to buy resources that u need and if u send out troops it take just as long for them to come back if you recall them tight after you send them, for example i sent supplies to an alliance member 6 hours away and decided to call them back 10seconds after sending them and it took 6 hours for them to come back... why? and whats the point of having taxes and platinum if u cant use it?

  4. #4

    Allow more buildings to be built at the same time

    I think players should be allowed to build more then one building at a time so we have more things to do cause if u dont have 2 accounts this game gets boring pretty quick till u get to do somethin again like attack and i think we should have a market palce so that different alliances can trade with one another. oh and another thought why are troops faster then trucks takes a really long time to trade with one another in the game thats it

  5. #5
    Hello, Here is a hell of a idea i believe would satisfy us all, With in the Alliance: Topic: Alliance boost After a Item is bought It should be available permanently for free to the user who only purchases it. Only allowing them to use the boost once or twice a week and if its the type of boost that last a week you can only use it every two weeks. If there is a few boost unlocked you can still only use one boost at a time. This will cause more flow in purchases for other items and put a smile on some faces.

    Thanks, King Flux Realm: Sanctuary

  6. #6
    Junior Member
    Join Date
    Jan 2012
    Posts
    10
    You should be able to dismiss your first general, this is a long term game, I'm always looking to upgrade my generals (low level, high ability), seems foolish to be stuck w/your first and no way to upgrade the position.
    Jim

  7. #7
    Junior Member
    Join Date
    Jan 2012
    Posts
    12

    time time and time

    i just read through this thread and there are alot of valid points, my only problem is with the time. im a new player and just fresh out of protection and now i have to wait 547689437 hours at a time to build up what little army i have and wait just as long to research for stronger types? same thing with dragons of atlantis, shorten the wait times at least by half make it a more rounded game for those that do pay and dont pay.

  8. #8
    New Member
    Join Date
    Feb 2012
    Posts
    5
    Spending Money on Thirst... I'm not sure if this is where I need to voice my opinion, but I will... I play DOA under another identity... I have spent money on the game... I am afraid to spend money on Thirst... The odds of longevity in this game are poor... The need for outpost comes well before the ability to obtain it... A player can be "snagged" at lv 8 Shanks, and it isn't even a play for the outpost... I am nearly tapped out in my city trying to feel I have enough and the right troops to even take lv 8 on... At this level of the game, if I lose all my troops, the game is over... And if I win and retain some of my troops, what about lv 9 & 10? And the frustration, when the fun is gone so am I... Also, I can't see past the outpost...??? If I get it what then? This game is an awesome concept with so much potential... A fraid to invest in this game with all it's querks... Kabam's greed is really showing thru on this game, since DOA... Get "real" and I will spend for the enjoyment & fun...

  9. #9

    language

    bonjour KABAM
    je joue a ce jeu depuis quelques jours et j aimerais savoir si il y aurai possibilité de l avoir en francais car je ne suis pas doué en anglais
    cordialement

  10. #10

    Screen Size

    hi! id just like to talk about the size of the screen. its a real pain to have to move the screen up and down, and left and right. i dont suppose you could change the size of the screen so it fits the page. or maybe make it around the same size as the DOA game pages? just a suggestion that i hope you will look into soon. yours sincerly, Lunar Boy Lucian


 
+ Reply to Thread
Page 1 of 7 123 ... LastLast

Tags for this Thread

Liens sociaux

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
   Top