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  1. #1

    Post Patch 39 - Level 11 Buildings + More Fixes!



    Greetings Global Generals,

    Patch 38 has arrived, and with its implementation comes with Level 11 Buildings!

    Here are the Full Release Notes:

    New Features:
    • Level 11 Headquarters and Perimeter Unlocked
      -Requires Executive Orders, which are also now available in the Shop
    • General Level added to Battle Report
    • Defending General Level added to Battle Report
    • New Shop Items: 7 Day Peace Treaty and Nuclear Warhead Crate


    Bug Fixes:
    • Fixed some instances where Generals would disappear after a march
    • Fixed instances where Alliances can’t invite/accept new players into an Alliance
    • March Report will show XP Gained for General
    • Fixed instances where players are locked out with Error Code 22, 24, and no Error Code
    • Other various Battle Report Adjustments and Fixes
    Last edited by Josh Kabam; 11-08-2011 at 12:36 PM.

  2. #2
    Junior Member
    Join Date
    Sep 2011
    Posts
    21
    Quote Originally Posted by Josh Kabam View Post


    Greetings Global Generals,

    Patch 38 has arrived, and with its implementation comes with Level 11 Buildings!

    [SIZE=4]Here are the Full Release Notes:[/SIZE]

    New Features:
    • Level 11 Headquarters and Perimeter Unlocked
      -Requires Executive Orders, which are also now available in the Shop
    • General Level added to Battle Report
    • Defending General Level added to Battle Report
    • New Shop Items: 7 Day Peace Treaty and Nuclear Warhead Crate


    Bug Fixes:
    • Fixed some instances where Generals would disappear after a march
    • Fixed instances where Alliances can’t invite/accept new players into an Alliance
    • March Report will show XP Gained for General
    • Fixed instances where players are locked out with Error Code 22, 24, and no Error Code
    • Other various Battle Report Adjustments and Fixes


    But now you have created more headaches! When attacking terrorist camps we sometimes get a message "March info does not match". If we are on a peace treaty and we attack a terrorist camp we lose the peace treaty, even though it says we wont. It thinks we are attacking a person. The alerts for events on the side sometimes wont open when clicked on and then sometimes they wont go away even though they are in cool down. The mail system has gone all screwy in may ways. Your announcements are now inserted at the bottom instead of the top of the heap so we sometimes dont see them to read them. Others from other players are inserted somewhere in the middle of the heap on the first page. even after the mail has all been read the mail flags DO NOT go away so we think we still have mail to read. When being attacked....sometimes the red skull comes up and sometimes it doesnt. I have been scouted and attacked several times without knowing such until I noticed in the report slot of the mail saying I was and then the alert for the reports doesnt go away after they have been read. Thanks Kabam...We needed these headaches!

  3. #3
    Junior Member
    Join Date
    Sep 2011
    Posts
    21
    By the way....The generals still disappear upon returning from an attack and the browser has to be refreshed to bring them back.

  4. #4

    Thumbs down patch

    hi josh, i just want you know that your patch on general missing after attacking T-camps is still not working in patton3 world

  5. #5

    Latest Update

    I noticed in the last update that you can now leave PT whenever you wish, simply by attacking. Great idea! But I came up with the idea in your items "contest". I came up with "declaration of war" an item witch would allow you to leave peace time whenever you wanted(suggested even you could use it to take someone else out of peace time). As you have included this in the game mechanics instead of an item I see no reason why I should not get what was offered at the time for item ideas.

    Thank You for your consideration in this matter;
    General Lynxmark, Dewey30


 
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