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  1. #1
    Moderator
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    Top ten things that need to be implemented or fixed.

    1. Unlimited Lucky Chance tickets needs to be fixed
    2. Respect farming and how respect is currently handled needs tweaking to not reward people to just sit and farm respect
    3. Reinforcing Crew members needs to be implemented
    4. Transferring resources to crew members needs to be implemented
    5. Family Rankings Bonus needs to be removed or balanced.
    6. Gate warnings need to be functional and operational
    7. Attack and Health boosts need fixing
    8. More functionality in Crew Management, including appointing officers
    9. Item drop rate still too high
    10. Wall defense should counter being farmed with 1 troop, 1 courier should not be able to defeat a wall and gain a victory and respect.


    Feel free to add things to this list.
    I am Jimmy Dimples of "The Untouchables" from the Barzini Family....Capiche?

    When I type like this, I am just a player like everyone else, feel free to debate, discuss and respond to me as you would any other forum poster.
    When I type in RED I am acting in my capacity as a forum moderator, please respect my warnings and all forum rules

  2. #2
    Advanced Member
    Join Date
    Nov 2010
    Location
    Maryville, Tennessee
    Posts
    129
    11) Crew rank bonus needs to be determined based on your crew rank within your family. Not on the whole 5 families.

  3. #3
    Advanced Member
    Join Date
    Oct 2011
    Location
    Dublin
    Posts
    60
    12. Bug that prevents people from attacking others shoudl be prioritized. Not much fun from playing while you can't attack anyone.
    13. More map options that would enhance map browsing, ie. zoom out.

  4. #4
    Advanced Member
    Join Date
    Sep 2011
    Posts
    61
    Quote Originally Posted by crensh View Post
    12. Bug that prevents people from attacking others shoudl be prioritized. Not much fun from playing while you can't attack anyone.
    13. More map options that would enhance map browsing, ie. zoom out.
    defensive units need to work or removed.

    when you are attacked location of attackers should be shown.

    a bonus system needs to be implemented for the various famililes to even things out give an incentive to join another family so that everyone is not in one family.

  5. #5
    Moderator
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    Sep 2011
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    Defensive units do work.
    I am Jimmy Dimples of "The Untouchables" from the Barzini Family....Capiche?

    When I type like this, I am just a player like everyone else, feel free to debate, discuss and respond to me as you would any other forum poster.
    When I type in RED I am acting in my capacity as a forum moderator, please respect my warnings and all forum rules

  6. #6
    Advanced Member
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    Nov 2010
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    Maryville, Tennessee
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    129
    Quote Originally Posted by Pestilence View Post
    Defensive units do work.
    No. They don't.

  7. #7
    Advanced Member
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    Oct 2011
    Location
    Dublin
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    60
    Quote Originally Posted by Keith Brooker View Post
    No. They don't.
    I think some reported some issuses with defensive units. I personally can't tell I was not yet attacked.

  8. #8
    Moderator
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    Sep 2011
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    Sleeping with Da'Fishes
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    244
    Yes they do work. Were you hiding? If you hide all troops hide. Defensive troops worked fine when defending.
    I am Jimmy Dimples of "The Untouchables" from the Barzini Family....Capiche?

    When I type like this, I am just a player like everyone else, feel free to debate, discuss and respond to me as you would any other forum poster.
    When I type in RED I am acting in my capacity as a forum moderator, please respect my warnings and all forum rules

  9. #9
    Advanced Member
    Join Date
    Sep 2011
    Posts
    66
    There needs to be a recall option that allows you to station x number of troops in a Cityscape. As it is you recall all or leave all.

  10. #10
    Advanced Member
    Join Date
    Sep 2011
    Posts
    61
    Quote Originally Posted by Pestilence View Post
    Yes they do work. Were you hiding? If you hide all troops hide. Defensive troops worked fine when defending.
    not sure how it worked but i won every attack that came my way that the gate reported towards the last day, the days before that my respect went down and not a single report. i had a level 7 wall and dont understand how a few waves can lose but still kill my troops, before my troops can engage them shouldnt they have to be able to breach my wall first. how do you lose to the wall but manage to kill all my guys in the process. maybe i misunderstood how it works maybe they ran out the gate and fought there lol.


 
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