can someone please 'and explain that' the criterion for an attack? how do I know how many units of 'I need to carry out an attack and win? I can watch my soldiers attack an enemy?
thank you so much
and
why can not I put in the queue other training like edgworld?
Last edited by Durrrr; 01-27-2012 at 01:14 AM.
new
when attack a gang because my troops do not come back? where they end up?
this forum is dead lol
Certain troops 'boost' lower level troops (ie, Arsonists boost thugs). My question is: Will 1 arsonist boost unlimited # of thugs or will I need 1 arsonist for each thug for all thugs to be boosted?
how can i get diamond ? except buying with real money
This is from Razia elsewhere on the forums....
There are rounds within every battle and certain Units fight in certain rounds. Defensive Units, for example, fight in a "0 Round", meaning before everyone else. So when you attack your opponent's Estate, their Defensive Units attack your Offensive Units before your Tommy Gunners ever have a chance to fire. After the Defensive Units deploy, regular combat can commence.
What regular combat means, is that my Units will attack yours, yours will attack mine, and this continues on. What determines the outcome of a battle is a combination of Unit strength, health, and battle order. Each Unit has a list of other Units it will attack and this determines what this Unit targets and when. Professionals will appear at the bottom of the list most of the time, and lower level Units will be targeted first. This is why you can send Thugs and Professionals in a single attack and 99% of the time, the Thugs will die first.
Think about it this way.
If I send one Professional against one Thug and one Arsonist. For the sake of simplicity, let's say the Professional has 1000 Health and 200 Attack. Thugs have 100 Health and 50 Attack. Arsonists have 200 Health and 100 Attack.
Round 1-- FIGHT!
My Professional attacks your Thug before your Arsonist (due to battle order). Your Thug dies because 100 Thug Health - 200 Professional Attack = Dead Thug.
My Professional only used 100 Attack of my Professional's 200 Attack for the round. The extra 100 Attack gets dealt to your Arsonist. 200 Arsonist Health - 100 Professional Attack = Wounded, but living Arsonist.
Your Thug also attacks my Professional at the same time. So before your Thug dies, he deals his 50 Attack against my Professional. 1000 Professional Health - 50 Thug Attack = 950 Professional Health left.
At the same time as your Thug, your Arsonist attacks as well. 950 Remaining Professional Health - 100 Arsonist Attack 850 Remaining Professional Health.
Round 2-- FIGHT!
To recap, my Professional is at 850 Health, your Arsonist is at 100 Health, and your Thug is dead.
Your Arsonist attacks my Professional. 850 Professional Health - 100 Arsonist Attack = 750 Professional Health Remaining.
My Professional attacks your Arsonist. 100 Remaining Arsonist Health - 200 Professional Attack = Dead Arsonist.
Winner? My Professional.
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