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  1. #1

    Talking A new farm RUBIE farm :D

    I reckon that KABAM should make us be able to make ONE (ONLY) farm that can harvest like 10 rubies a week saving dramas for alot of people, This would also be good so that people can enjoy the game more. This wouldn't wreck it because 10 a week is not that much and lots of people would like it i think. I think that KABAM should increase the number of Anthropos Talismans because it takes ages to get a spectral Ruins. I hope you agree

  2. #2
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    Quote Originally Posted by Sixpacksammy11 View Post
    I reckon that KABAM should make us be able to make ONE (ONLY) farm that can harvest like 10 rubies a week saving dramas for alot of people, This would also be good so that people can enjoy the game more. This wouldn't wreck it because 10 a week is not that much and lots of people would like it i think. I think that KABAM should increase the number of Anthropos Talismans because it takes ages to get a spectral Ruins. I hope you agree
    It takes 30-60 attacks to get the spectral ruins within the first 2 weeks. It's not that many. You get items worth 1-45 rubies every day and up to 200 rubies every 5th day.
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  3. #3
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    Quote Originally Posted by Kenny Bowyer View Post
    It takes 30-60 attacks to get the spectral ruins within the first 2 weeks. It's not that many. You get items worth 1-45 rubies every day and up to 200 rubies every 5th day.
    30 to 60 what level camp are you talking about? Unless you have thousands of elite troops ( several of which require at least 4 or five completion grants in order to train)- or a level 11 muster point ( another completion grant required) anything over a level 9 is not practical!!
    Yes I have heard about fortuna's 'trick' of closing it out and trying again until you see what you need- problem is game lags so bad even if it does come up chances are you still won't get it. SO while the chance is nice- most of the time you will not get what you need to grow and battle. Getting rubies that you could over time collect so you could 'buy' exactly what you need would be much better and I bet you would have more active players also.

  4. #4
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    Quote Originally Posted by MysticLynx View Post
    30 to 60 what level camp are you talking about? Unless you have thousands of elite troops ( several of which require at least 4 or five completion grants in order to train)- or a level 11 muster point ( another completion grant required) anything over a level 9 is not practical!!
    Yes I have heard about fortuna's 'trick' of closing it out and trying again until you see what you need- problem is game lags so bad even if it does come up chances are you still won't get it. SO while the chance is nice- most of the time you will not get what you need to grow and battle. Getting rubies that you could over time collect so you could 'buy' exactly what you need would be much better and I bet you would have more active players also.
    Lvl 9 camps, it takes 60 attacks. You can easily have enough LBM's and the GD armor to do that within the first week after protection has ended.
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  5. #5
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    Quote Originally Posted by Kenny Bowyer View Post
    Lvl 9 camps, it takes 60 attacks. You can easily have enough LBM's and the GD armor to do that within the first week after protection has ended.
    So you're suggesting using LBM on lvl 9 camps?
    Since when is that safe?
    Wearing my undies on the outside until Kabam removes the Superhuman 1-hr Block!

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  6. #6
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    Quote Originally Posted by Sixpacksammy11 View Post
    I reckon that KABAM should make us be able to make ONE (ONLY) farm that can harvest like 10 rubies a week saving dramas for alot of people, This would also be good so that people can enjoy the game more. This wouldn't wreck it because 10 a week is not that much and lots of people would like it i think. I think that KABAM should increase the number of Anthropos Talismans because it takes ages to get a spectral Ruins. I hope you agree
    For what its worth.. I think the idea of Kabam giving out ACTUAL RUBIES... is an AWESOME IDEA.
    I dont care how they do it... but make it to where people can actually win them in the game somehow, without being exploited.
    Whats 10 Rubies for signing on a week straight? Whats 50 rubies for the player that signs on for 30 days straight?
    There are PLENTY of ways they can come up to reward rubies for loyalty, without opening themselves up to exploits and over-farming.
    Wearing my undies on the outside until Kabam removes the Superhuman 1-hr Block!

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  7. #7
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    Kenny is right. If you use 89k LBMs, 1000k ATs and a GD, you are safe to wave lev 9 camps. I think it may be possible that the RNG snags you, but it hasn't happened to me. The only issue with waving with LBMs is their slowness. Spec OP is definitely one of the easier things to achieve.

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    To the original thread, the idea of giving away Rubies would require a fairly sophisticated business case. The Heuristic Hypothesis would be:

    There is an amount of rubies that we could give that wouldn't cannibalize our revenue stream and would actually promote the purchase of additional Rubies by our customer base.


    I could think of several ways of testing this hypothesis, but, from my experience, Kabam doesn't have the marketing sophistication or interest to test it. Their initial gut reaction is a "zero sum" reaction, which would be:

    "Every Ruby given away is a Ruby not purchased."

    It ain't gonna happen.

  9. #9
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    Quote Originally Posted by bloopville View Post
    To the original thread, the idea of giving away Rubies would require a fairly sophisticated business case. The Heuristic Hypothesis would be:

    There is an amount of rubies that we could give that wouldn't cannibalize our revenue stream and would actually promote the purchase of additional Rubies by our customer base.


    I could think of several ways of testing this hypothesis, but, from my experience, Kabam doesn't have the marketing sophistication or interest to test it. Their initial gut reaction is a "zero sum" reaction, which would be:

    "Every Ruby given away is a Ruby not purchased."

    It ain't gonna happen.

    Whereas this is true another similar game, Dragonvale, makes all its money on buying "gems" used for speedups. They recently just started giving away gems in their new dragon habitat that makes gems instead of gold. You can have ONLY 12 dragons, and if they are leveled to the max they will make you 1 gem a week. This addition sparked a bigger interest in the game community cause them to make more money, and at what? a few cent loss per player which could be multiplied in profits from the new players buying more.

    Now in the future, Kabam could make a Ruby outpost with a Ruby Dragon. This outpost would have gem mines...say a max or 5 or 10. At max level these mines would produce, say, 1 ruby per week. Now, yes...a ruby earned is not a ruby bought...but at 5-10 gems per week (speaking from experience) most players will get hooked playing extra chances etc and buy a few more. The game is addicting. I know...I spent too much already haha.

    This game has a community of loyal fans and players, giving them the ability to make 5 rubies a week isn't going to break the bank, however it will create a solid foundation for non-ruby payers, thinking "hey Kabam is awesome...I can earn a few rubies as well." and alleviate some of the stress that often lingers on the message boards about how ruby players.....this and that. A free chance and vault each night/week is great, but a player cannot save those to get a peice they really need that just might not be within their grasp of getting....ever. So essentially it gives the ruby players a little added bonus (not much) and it gives the non-ruby players a huge bonus (in their minds).

    A ruby dragon, with gem mines.....that might just be the facelift people want and need to make this game even better than what it already is.
    Kwell of Kildeer

  10. #10
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    Quote Originally Posted by Kenny Bowyer View Post
    Lvl 9 camps, it takes 60 attacks. You can easily have enough LBM's and the GD armor to do that within the first week after protection has ended.
    there has been many changes to the game where finding armour for all the dragons is next to impossible, took me months to find the armour for the city dragon in all 3 realms, not to mention the rng monster eats you when it feels like.

    and before you say i've been playing the game wrong. i havent, i know that 34k lbm with 500-1000 at can and will take out a level 9 anthro camp (put anything else with them and they just die.) with the city dragon but to get enough to create the spectral outpost within a week? sorry but no it cant be done multiple people on here have pointed this out.

    on topic, a ruby farm would be a good idea if they dont decide to limit the amount you can have for free in total so you can build up rubys to buy things like the much needed in game completion grants, problem is, if you make it an outpost then people will do nothing but raid the ruby outposts unless they make it off limits (until there is a scripting programe made so that you can raid these outposts.)


 
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