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  1. #1

    Newer units are too strong, Old units need a rework

    Okay so as you all know, the Assassin, Sniper, Butcher, and now the Smuggler are too strong that training thugs, enforcers, tommy gunners, hitmen, etc is useless since they get wiped out easily.
    I propose for the old original units, including the professional, be "buffed" up in order to make the game more strategy based instead of "build-the-toughest-units-and-you-own"
    By a buff I mean a major increase in the health, attack damage and speed for the Thug, Arsonist, Demolitionist, Bruiser, Hitman,Enforcer, Tommy Gunner and Profesional(Just slightly for him).
    Of course, since these units will be stronger, it is only reasonable to increase the Training time as well for each unit.
    Anyone else agree?

  2. #2
    Junior Member
    Join Date
    Jan 2012
    Posts
    12
    Quote Originally Posted by Relycio View Post
    Okay so as you all know, the Assassin, Sniper, Butcher, and now the Smuggler are too strong that training thugs, enforcers, tommy gunners, hitmen, etc is useless since they get wiped out easily.
    I propose for the old original units, including the professional, be "buffed" up in order to make the game more strategy based instead of "build-the-toughest-units-and-you-own"
    By a buff I mean a major increase in the health, attack damage and speed for the Thug, Arsonist, Demolitionist, Bruiser, Hitman,Enforcer, Tommy Gunner and Profesional(Just slightly for him).
    Of course, since these units will be stronger, it is only reasonable to increase the Training time as well for each unit.
    Anyone else agree?

    i agree!!
    at least the PRos.

  3. #3
    I hope others can agree as wel here to get this change to happen some day. I'm tired of 50 butchers killing 2k thugs and arsonists -_-

  4. #4
    Advanced Member
    Join Date
    Jan 2012
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    75
    Quote Originally Posted by Relycio View Post
    I hope others can agree as wel here to get this change to happen some day. I'm tired of 50 butchers killing 2k thugs and arsonists -_-
    the "NEW" units have been out for months and your cities should be able to make a few thousand thugs in a couple of hours so leave the units alone until the max 10k limit is increased per attack otherwise attacking FN's etc would be pointless and large players would be untouchable

  5. #5
    Senior Member
    Join Date
    Nov 2011
    Posts
    191
    Sorry, but this type of fairness is directly opposed to kabam's cashgrab business plan. Let me break it down for you:

    1. Release new unit
    2. Stupid mooks buy contracts and speedups to train new unit because 3k of the new unit can wipe out 10k of the previous best unit
    3. Kabam gets a pile of cash and kabam execs hit the strip club and party with your money
    4. Kabam execs run out of money
    5, Release a new unit, repeat the cycle

  6. #6

    Defending your Estate

    And what about uprating the defenders of your Estate? I have maximium Guard Dogs and nearly maximum Armed Guards at my FN. I know that, at some point, one of the big players is going to come along with thousands of Assassins and Professionals, and decimate everyone of them, and their damage will be 6 Professionals

    The strength of defenders needs to be increased to match the power of the attackers, or else there is no point in defending your Estate.

  7. #7
    Quote Originally Posted by Noob_57LJ2ZX View Post
    And what about uprating the defenders of your Estate? I have maximium Guard Dogs and nearly maximum Armed Guards at my FN. I know that, at some point, one of the big players is going to come along with thousands of Assassins and Professionals, and decimate everyone of them, and their damage will be 6 Professionals

    The strength of defenders needs to be increased to match the power of the attackers, or else there is no point in defending your Estate.

    There is no point to PVP as it is or PVE for that matter

  8. #8
    Advanced Member
    Join Date
    Jan 2012
    Location
    Florida
    Posts
    68
    Quote Originally Posted by Relycio View Post
    Okay so as you all know, the Assassin, Sniper, Butcher, and now the Smuggler are too strong that training thugs, enforcers, tommy gunners, hitmen, etc is useless since they get wiped out easily.
    I propose for the old original units, including the professional, be "buffed" up in order to make the game more strategy based instead of "build-the-toughest-units-and-you-own"
    By a buff I mean a major increase in the health, attack damage and speed for the Thug, Arsonist, Demolitionist, Bruiser, Hitman,Enforcer, Tommy Gunner and Profesional(Just slightly for him).
    Of course, since these units will be stronger, it is only reasonable to increase the Training time as well for each unit.




    Anyone else agree?


    How about a "Old School" Server where the Pro is King again? We have a lot of servers up and running, so one more couldn't hurt...it might just be fun.
    The playing field would be more level withhout having all of the high power units we have now. What to y'all think?

  9. #9

    Defending your Estate - Update

    As expected, I was visited by one of the big players. 4472 Assassins, 1294 Butchers, 965 Snipers and 500 Trucks. Okay, they had an attack bonus of 225%, so a mauling was to be expected.

    My Estate Defence was maximum Guard Dogs -2250 - and 100 Armed Guards -mistake with mouse clicks when training dogs!

    Did I get mauled? No, I got slaughtered. I lost all my Dogs (and the Guards, too), and inflicted a loss of 81 Snipers, which is pathetic. We need Defenders with more power, more bite(!), so that attacking Estates is a tougher nut than a few Snipers.


 
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