Ida found my error gave the correct numbers a couple posts latter as I forgot to count the fractional kill in the first two rounds.
Type: Posts; User: former noob
Ida found my error gave the correct numbers a couple posts latter as I forgot to count the fractional kill in the first two rounds.
Siege walls act as a two part unit a forward unit and a rear unit. The forward unit starts in range of all of your opponents troops.
Troops take their turn each round based on speed so if faster...
HC start position 0 baly at position 4870
Round 1 defending HC range check to position 81 (HC range) no attacking troops in range advance to position 4692
Round 2 defending HC able to kill...
100 round (max number) battle in which the attacking units did not have a high enough attack stat to effectively kill the defending siege walls. The result is the attackers only killed a few siege...
Full range debuffed baly with a lvl 10 fey alter in a city with 2 fey alters
1400*1.4*(1+0.6+0.2-0.25)=3038
Full range debuffed baly with a lvl 10 fey alter in a city with 1 fey alter...
So has anyone seen this yet on a domain or did kabam miss another deadline? (was stated starting this week on 5-6 which would mean by 5-13 it is now 5-17 and this thread is all that I have heard...
Just curious but did you calculate the attack value out or was the 32.5 what was displayed. Wondering if it is a graphical error or a glitch. I don't have a full set 12 but my full set 11 is...
Flame arch accuracy as of today
All troops vs flame archer 1
Flame archer vs
supply troop 1.8
militia men 1.4
scout 1.6
pike 1.2
sword 0.8
archer 1
Looks like it has been modified. Just pulled these from the code for accuracy:
All troops vs flame archer 1
Flame archer vs
supply troop 1.8
militia men 1.4
scout 1.6
pike 1.2
sword 0.8...
at some point I will probably use my hides and galahad's to make DIs for lvl 10 and perhaps lvl 11 cottages if they have them but not likely till they finish the ascension release.
They are correct ... However, siege walls do not behave in the same manner as the other troops.
http://community.kabam.com/forums/sh...l=1#post925375
OK lets start with the 50 million troops.
As you have said 'Defense is the amount of damage a troop can take before losing HP, if it is larger than other players attack his troops aren't taking...
Hey there;
1st there were troops on both sides that survived because the battle reached 100 rounds.
As for the troop losses both sides were running defense sets in which most of the opposing...
As for what would have made this work...You would have needed to run a defense set with over 1200 attack debuff to have a chance at having the hc make a good kill. However the best way to beat an...
Ok from what I am seeing is the only reason this battle went 2 rounds and you were able to kill anything is that the defender did not have enough cats to kill all your troops in the first round.
...
Can we at least get a time frame for the release of these future releases or by future and cant go into more detail do you mean someday...maybe...if we have to?
Purchase or winning 150 of these are worthless. You need enough to put together a full wave (>200k) with a sacrifice if you really want to see them being useful and then you would have to replace...
Hmm so whats the sales tax on Mordred advisor again? :)
over 1400 mystery boxes really? well now we know what they spend their time coding.
I'd like it back in the city just because I thought they looked cool especially at the higher levels.
Where I find myself is at the crossroads of what is an appropriate amount to spend on a video game? For years and years for me that level has been around 75-100$ per game. What I have found is that...
Just wanted to add a little to Tuck's statement about don't plan on debuffing the HC Attack. In this case the defender did in fact debuff the attacking HC's attack stat to the max debuff so the...
The only way I know of dealing with that is to fully shut down and log off the game for several hours (at least 4). When you start back up disable any auto trans, build, training, tr, etc that you...
Yes this type of battle can happen when both sides are running defense sets that put their defense stats higher then their opponents attack stats. In this case defending baly had more defense then...
OK so I guess I might have been confused initially by the pairing of what appears to now be two separate and independent feature announcements into a single brief news announcement.
One the...