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		<title>Kabam Community Forums - Suggestions</title>
		<link>http://community.kabam.com/forums/</link>
		<description>Got an idea on how to make Kingdoms of Camelot even better? Let us know and you might see your feature in KofC!</description>
		<language>en</language>
		<lastBuildDate>Fri, 24 May 2013 05:51:09 GMT</lastBuildDate>
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			<url>http://community.kabam.com/forums/images/styles/BlissfullySimple/misc/rss.png</url>
			<title>Kabam Community Forums - Suggestions</title>
			<link>http://community.kabam.com/forums/</link>
		</image>
		<item>
			<title>Resources from Barbarian Camps</title>
			<link>http://community.kabam.com/forums/showthread.php?177925-Resources-from-Barbarian-Camps&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 17:45:00 GMT</pubDate>
			<description>I was wondering if there is any consideration to increase the resources we can get from barbarian camps?</description>
			<content:encoded><![CDATA[<div>I was wondering if there is any consideration to increase the resources we can get from barbarian camps?</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>gamerborn</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177925-Resources-from-Barbarian-Camps</guid>
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			<title>Funny Tournaments</title>
			<link>http://community.kabam.com/forums/showthread.php?177831-Funny-Tournaments&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 06:38:56 GMT</pubDate>
			<description><![CDATA[I don't know if kabam noticed but almost every player noticed that might tourneys started being a joke. 
In the past, we used to train soldiers for might and rise up in the tournament leadership. 
Now, just break your items and wait, when the...]]></description>
			<content:encoded><![CDATA[<div>I don't know if kabam noticed but almost every player noticed that might tourneys started being a joke.<br />
In the past, we used to train soldiers for might and rise up in the tournament leadership.<br />
Now, just break your items and wait, when the tourney starts fix them and you get the might.<br />
I understand having +10, +11 and +12 items have priviledges but let those stay in the battlefield. <br />
Those players who have items at that upgrade level are breaking their items and making billions of might (if having 4-5 billions of might in 2-3 days is not a joke, what is it?). <br />
Same people are being the tourney leaders. In my domain, the same player is tourney winner in the past 5 tourneys (dont remember older ones). And the same 3 players are always in top 5. <br />
What is the point in taking a part in a tourney then?<br />
<br />
Again in the past, I was hoping that a tourney would take place so we could compete with others. We would train militia or soldiers. Find ore. It was fun. Now I don't want any tourneys in my domain because every time a tourney takes place, I know that same 3-5 people will win gems and the difference me and them will get worse.<br />
<br />
If it goes this way, kabam will have to merge some more domains in a very close future as the number of active players are going down and down every day because of this kind of strange practises.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Okiee</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177831-Funny-Tournaments</guid>
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			<title>Transfer  throne room cards between domains</title>
			<link>http://community.kabam.com/forums/showthread.php?177805-Transfer-throne-room-cards-between-domains&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 02:05:13 GMT</pubDate>
			<description><![CDATA[It would be nice if we could buy something in the shop that would allow us to bring a throne room card or cards over from one domain to another . Say you have a card that you like in a domain you  don't play anymore and you wanna bring it to a...]]></description>
			<content:encoded><![CDATA[<div>It would be nice if we could buy something in the shop that would allow us to bring a throne room card or cards over from one domain to another . Say you have a card that you like in a domain you  don't play anymore and you wanna bring it to a domain you're active in . <br />
<br />
   But the kick is once you bring it from that one domain to the new one it stays there and cannot transfer to any other domain .</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>RTG3</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177805-Transfer-throne-room-cards-between-domains</guid>
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			<title>weekend of TR or dove</title>
			<link>http://community.kabam.com/forums/showthread.php?177744-weekend-of-TR-or-dove&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 21:45:39 GMT</pubDate>
			<description>have  a 48 hr period with no TR or dove allowed...you ask what are the Benefits for such a Event..1st  Kabam would have a huge run on ports...2nd the people who are yackin about big might players would have no excuse for not attacking the big mights...</description>
			<content:encoded><![CDATA[<div>have  a 48 hr period with no TR or dove allowed...you ask what are the Benefits for such a Event..1st  Kabam would have a huge run on ports...2nd the people who are yackin about big might players would have no excuse for not attacking the big mights everybody would be on the most part even except battle skills..3rd Alliances would able to rein again...bring back life to the dying Domains and this game</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Bob Harding</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177744-weekend-of-TR-or-dove</guid>
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			<title>set might catagories</title>
			<link>http://community.kabam.com/forums/showthread.php?177723-set-might-catagories&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 19:00:12 GMT</pubDate>
			<description>we need to have might categories defined, limiting players from attacking those who are two far below them in might (unless they have been attacked first). 
 
What I am saying is simple. As an example: 
 
alliance Alpha has a might of 55 million 
...</description>
			<content:encoded><![CDATA[<div>we need to have might categories defined, limiting players from attacking those who are two far below them in might (unless they have been attacked first).<br />
<br />
What I am saying is simple. As an example:<br />
<br />
alliance Alpha has a might of 55 million<br />
<br />
alliance Bravo has a might of of 75 million<br />
<br />
Alliance Charlie has a might of 95 million<br />
<br />
there is a 25 million gap limit barring you from attacking those 25 million might  below you.  So, Alpha can attack both Bravo and Charlie; Bravo can attack both Alpha and Charlie because they are within 25 million might of Alpha, and there is no block about attacking higher mights.  However, unless attacked by alpha first, Charlie can ONLY attack Bravo due to the limits on might.<br />
<br />
This would go a long way to balancing the field between those who purchase their way to the top ten, and those who do not. It will force the top alliances to fight each other instead of bullying the lower alliances and forcing non-paying members to leave the domain or the game.<br />
<br />
I am sick and damn tired of bully alliances and players, and SOMETHING needs to be done to put a limit on what they can do. This solution effectively prevents larger alliances from bullying smaller ones, and allows for the ones who are ready and wanting to gain in rank to take the fight upwards.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Daniel Starrett</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177723-set-might-catagories</guid>
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			<title>How about a tidy up?</title>
			<link>http://community.kabam.com/forums/showthread.php?177722-How-about-a-tidy-up&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 18:55:34 GMT</pubDate>
			<description><![CDATA[Whatever board you view  you are confronted by almost half a page if not more of "sticky" posts. Some have gone well past their sell by date or for one reason or another are excess to requirements 
Can we not archive these sticky posts or 'un...]]></description>
			<content:encoded><![CDATA[<div>Whatever board you view  you are confronted by almost half a page if not more of &quot;sticky&quot; posts. Some have gone well past their sell by date or for one reason or another are excess to requirements<br />
Can we not archive these sticky posts or 'un sticky' them so they fall naturally into oblivion?</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Botulism</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177722-How-about-a-tidy-up</guid>
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			<title>Idea to help out versus giant players.</title>
			<link>http://community.kabam.com/forums/showthread.php?177708-Idea-to-help-out-versus-giant-players&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 17:27:03 GMT</pubDate>
			<description><![CDATA[Hope i dont make this to confusing and am able to get my idea into the realm of the 'understandable' lol.  Why not make it so a defending player has the ability to launch an attack back at the player attacking him/her before the attacking players...]]></description>
			<content:encoded><![CDATA[<div>Hope i dont make this to confusing and am able to get my idea into the realm of the 'understandable' lol.  Why not make it so a defending player has the ability to launch an attack back at the player attacking him/her before the attacking players hit has landed, intercepting the attacking troops before they land.  Follow me?  Player 'x' is attacking me with say 100k hc.  I am much smaller and have no idea what tr he has.  So i launch 200k pike at the same city from which his/her attack is originating.  My wave intercepts his before they land on me.  If his win, the march on me continues.  If mine win, the survivors return to my city.  I hope yall see what im tryin to suggest?  I think it would add an interesting angle to gameplay as well as give defending players a better chance at being succesful versus large players, if for no other reason than to see what tr attacker will use to better inform defender as to what they should do, hide, defend..etc.  Only the city being attacked can intercept enemy marches and only if those marches are outside of 1 minute out.  I think its a great idea and will spice up gameplay, hopefully i didnt confuse anyone,lol, please add to my idea.  Just makes sense that something along those lines could be worked out without to much trouble and it would  be a good addition to gameplay.  Oh if 8 waves are coming in then defending player would have top send 8 waves of 'interceptors'.  Thanks for your time and input :)</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>TheBakerMan</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177708-Idea-to-help-out-versus-giant-players</guid>
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			<title>Might cap for attacking</title>
			<link>http://community.kabam.com/forums/showthread.php?177638-Might-cap-for-attacking&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 04:41:21 GMT</pubDate>
			<description>i think  a might cap of 20 mil up and down should be installed to even the game out and allow players to be free from bullying and continued attacks. the spirit of the game is not being followed by players that have 400 million might and up. the...</description>
			<content:encoded><![CDATA[<div>i think  a might cap of 20 mil up and down should be installed to even the game out and allow players to be free from bullying and continued attacks. the spirit of the game is not being followed by players that have 400 million might and up. the throne room has only allowed these players to send larger attacks on players smaller than themselves. i got attacked by a player that is 534 mil and he sent 1 mill troops in each of his 17 attacks that he did on me. now, these kind of attacks are non winnable by a player that is only 91 mil. no way i have the troops to defend against that or the throne room. a cap is an appropriate measure to ensure that good players are allowed to grow and want to continue to play the game. you guys are throwing your small players to the wolves and allowing them to be farmed out of the game. do something before you lose a lot more players. i talk to people everyday who are quitting because of this particular situation. and before anyone says that all i have to do is ask and the players attacking would willingly stop, this has been tried and for the most part been ignored. war game is the usual response to that. and i am not whining either. this is supposed to be the place to make suggestions on how to make the game better and more enjoyable to all players. well, this is my suggestion.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Tazattack</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177638-Might-cap-for-attacking</guid>
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			<title>Apothecary as a revenue generator for kabam</title>
			<link>http://community.kabam.com/forums/showthread.php?177636-Apothecary-as-a-revenue-generator-for-kabam&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 04:36:27 GMT</pubDate>
			<description><![CDATA[If kabam would like to see an influx in gems spent allow us to pay the doctors bill in the Apothecaries' 
It is more of a discouragement then a asset to the game when you see 300+ days for troops and still have large numbers in the wings. 
If one...]]></description>
			<content:encoded><![CDATA[<div>If kabam would like to see an influx in gems spent allow us to pay the doctors bill in the Apothecaries'<br />
It is more of a discouragement then a asset to the game when you see 300+ days for troops and still have large numbers in the wings.<br />
If one would be allowed to purchase healing would be great.  My suggestion would be to place a hierarchy on the troops.<br />
Some sort of scale such as troop value = cost to heal all troops in that castle<br />
<br />
each castle would be set something like this<br />
all supply troops healed in a castle = 20 gems<br />
MM = 25 <br />
swords 30<br />
etc<br />
<br />
just an idea</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>RodneyFunke</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177636-Apothecary-as-a-revenue-generator-for-kabam</guid>
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			<title>How to improve the game</title>
			<link>http://community.kabam.com/forums/showthread.php?177635-How-to-improve-the-game&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 04:24:48 GMT</pubDate>
			<description>People are leaving the game because no one is defending the TR rooms have caused to much disparity etc. 
 
If Kabam would make some minor changes the game would become active again. 
 
1. Limit the number of troops that can be hidden in each castle....</description>
			<content:encoded><![CDATA[<div>People are leaving the game because no one is defending the TR rooms have caused to much disparity etc.<br />
<br />
If Kabam would make some minor changes the game would become active again.<br />
<br />
1. Limit the number of troops that can be hidden in each castle.  This would force players to defend and reduce the number of huge might players that only farm<br />
<br />
2. When a player has become inactive for a time such as three months have the castle go into a &quot;foreclosure&quot;  Then allow new players to select an inactives castle/tr at the start.  This would encourage players to try other domains more as well as instantly re-introduce stronger players.<br />
<br />
There are a number of other creative solutions other then mergers that would make the game as fun as it was three years ago.  <br />
it just takes a little creativity</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>RodneyFunke</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177635-How-to-improve-the-game</guid>
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			<title>Compras master  token</title>
			<link>http://community.kabam.com/forums/showthread.php?177610-Compras-master-token&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 01:31:37 GMT</pubDate>
			<description>Hola solo pasaba para preguntar, no se, si sabeN, si no enviame con quien sepa por favor, necesito saber como puedo comprar los master token 10, 11, 12 pero solo ellos sin que tenga que comprar cajas misteriosas? Si sabeN Le agradeceria la...</description>
			<content:encoded><![CDATA[<div>Hola solo pasaba para preguntar, no se, si sabeN, si no enviame con quien sepa por favor, necesito saber como puedo comprar los master token 10, 11, 12 pero solo ellos sin que tenga que comprar cajas misteriosas? Si sabeN Le agradeceria la informacion gracias.<br />
Pd: Necesito varios de cada uno.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>mersud</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177610-Compras-master-token</guid>
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			<title>Ability to alter a present when not online.  (by selected players only)</title>
			<link>http://community.kabam.com/forums/showthread.php?177482-Ability-to-alter-a-present-when-not-online-(by-selected-players-only)&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 13:26:33 GMT</pubDate>
			<description>The game is dying. 
 
permandent ascension means you cannot take someones resources. 
 
no one defends as they dont need to they auto transport resources to an ascending city. 
 
no one defends in battle as you cant, as with march speed and the...</description>
			<content:encoded><![CDATA[<div>The game is dying.<br />
<br />
permandent ascension means you cannot take someones resources.<br />
<br />
no one defends as they dont need to they auto transport resources to an ascending city.<br />
<br />
no one defends in battle as you cant, as with march speed and the continuous game lag attacks are hidden and if you have wrong tr up you can get wiped out.<br />
<br />
all that is left is players that can be on 24/7 cos they dont work, hit those that are offline and try and starve them, or port in groups of 5-8 to make defending impossible.<br />
<br />
ore guardians dont work on defense, therefore you rarely can counter the attack stats you need to get over the defense stats of attacking troops making reinforcing impossible.  therefore why have teams?  you cant help each other if someone is not online.<br />
<br />
so <br />
<br />
1. let ore guardians apply in defense<br />
2. allow nominated players (within an alliance) options to change a preset for offline reinforcements.<br />
3. stop people re-ascending without cost.<br />
<br />
your main paying players have jobs ... they cant be at computer 24/7 .... you are losing them.<br />
<br />
need to get battles back to online v online<br />
and if you win you have a chance to take resources ... (winner gets spoils).. even if you have to chase them all over domain to get em lol.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Kyliec</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177482-Ability-to-alter-a-present-when-not-online-(by-selected-players-only)</guid>
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			<title>Glorious Tournament of Might</title>
			<link>http://community.kabam.com/forums/showthread.php?177347-Glorious-Tournament-of-Might&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 20:08:34 GMT</pubDate>
			<description>My dear KoC players! 
 
Finally we take the time to write down our idea of breaking some old crusts... 
 
Getting sick of ALWAYS seeing the same players win and get the gems and will win more, we come up with the following idea: 
 
Make the ToM a...</description>
			<content:encoded><![CDATA[<div>My dear KoC players!<br />
<br />
Finally we take the time to write down our idea of breaking some old crusts...<br />
<br />
Getting sick of ALWAYS seeing the same players win and get the gems and will win more, we come up with the following idea:<br />
<br />
Make the ToM a GToM!<br />
<br />
The basic idea behind it is:<br />
<br />
10 Million Might = 10 Thousend Glory. So i.e. someone gains 30 Mil might and someone gains 30k glory, they would rank the same in the GToM.<br />
<br />
So at the end of the Tournament, both of the MIGHT and GLORY game combined come up as the rank.<br />
I think you all are smart enough to figure that this will cause the &quot;high mighters&quot; to snuggle up whilst the ones willing to lose some might still have a chance. Most of the times the &quot;standard winners&quot; dont even participate in fights, rather break their good TR items to win again... yawn.<br />
<br />
Let me know what you think, and if we get lucky, then make a poll for it :)<br />
<br />
With best regards,<br />
KB &amp; QA, 356<br />
<br />
P.s. for the case you all like it and it is implemented, all we want is the Warhorse Adviser for our alliance of 4 :cool:</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>KingBenedikt</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177347-Glorious-Tournament-of-Might</guid>
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			<title>Runes</title>
			<link>http://community.kabam.com/forums/showthread.php?177323-Runes&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 17:23:18 GMT</pubDate>
			<description><![CDATA[Whats the chance of getting the deluge and stone runes either put back into the Merlin's Gone Wild events or put into the spire? The runes used to be in the merlin event, but recently they seem to be forgotten about. If yall made the spire...]]></description>
			<content:encoded><![CDATA[<div>Whats the chance of getting the deluge and stone runes either put back into the Merlin's Gone Wild events or put into the spire? The runes used to be in the merlin event, but recently they seem to be forgotten about. If yall made the spire upgradeable to 11, id do it if it gave me the ability to craft the other runes. Id just like some possibility for us free players to get some more guardians.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>wyverngc</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177323-Runes</guid>
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			<title>Make Glory meaningful</title>
			<link>http://community.kabam.com/forums/showthread.php?177284-Make-Glory-meaningful&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 12:35:45 GMT</pubDate>
			<description><![CDATA[Glory: 
 
Ok, so... just as many of us suspected, Glory has become the 2nd most worthless number in the game (falling right behind Might).  After thinking about it, here are my thoughts:  [and I’ve seen a lot of suggestions to add more Glory icons...]]></description>
			<content:encoded><![CDATA[<div>Glory:<br />
<br />
Ok, so... just as many of us suspected, Glory has become the 2nd most worthless number in the game (falling right behind Might).  After thinking about it, here are my thoughts:  [and I’ve seen a lot of suggestions to add more Glory icons ... I personally don’t see the point.  What the system needs is a major overhaul.]<br />
<br />
► Problem:  The Glory system was started back before the TR came into play.  Back then, it took a lot of work to get your Dragon.  Now, all you need is a decent TR and one lucky hit and *POOF!* 300k+ Glory.<br />
<br />
-- Answer:  Have a ‘cap’ to the Glory achievable from a single battle.  For example, 5k could be the most glory you can possibly get from a single battle.  Whether you take out 15 million troops or wiped out all 125 million troops in a single hit?  ... you get 5k glory.  <br />
<br />
Not only would it make the glory icons harder to get, but anyone that really wants their Dragon would have to learn that they can get more Glory by attacking with 100k HC ten times than if they send a single attack of 1 million.  (in which case, the defender would have more chance to ‘withdraw’ from the battle and create more (yet smaller) fights).  <br />
<br />
► Problem:  The Glory icons are stagnant (ie. Unchanging).<br />
<br />
-- Answer:  The accumulated glory already resets every week.  Have the Glory Icons reset to ‘Bunny’ every 3 or 4 months.<br />
<br />
Too many players have their Dragon or Lion.. that they won 8+ months ago.  Oh, they’ve been farms ever since then, but they still display it permanently like it has any bearing on how they play day-2-day.  The Glory Icon should be an indicator of how much a player does battle... not a sign of what they used to do.<br />
<br />
-- Answer #2:  A little more radical, but have the glory you gain from a battle taken from your opponent.  Basically, If I attack someone and get 5k glory – that 5k glory is taken from the defender.  If they don’t have 5k glory to lose – they drop 1 icon. <br />
<br />
► Problem:  Finding new tournament / Event ideas<br />
<br />
 -- Answer:   If the Glory icon is reset 3 or 4 times a year, this opens up a lot of possibilities for new tournaments.  For example – Icons are reset – tournaments for achieving new icon levels...<br />
<br />
Like (Each player can only be placed in 1 slot (the highest achieved)):<br />
1st Dragon Icon – Lord John Doe – 100 Gems<br />
2nd Dragon Icon – Lady Jane Doe – 25 Gems<br />
1st Lion Icon – Lord Voldemort – 75 Gems<br />
2nd Lion Icon – Lord H. Potter – 25 Gems<br />
Etc...<br />
<br />
Or, after 1 week:<br />
The alliance with the most Dragon Icons – Alliance Name1 – 10 Eaton's Mystery Boxes each<br />
The alliance with the most Lion Icons – Alliance Name2 – 5 Eaton's Mystery Boxes each<br />
Etc...<br />
<br />
<br />
Just throwing out some ideas, but i think something needs to be done to bring Glory into gameplay.  As it stands now, it just kind of sits there and gets ignored most of the time.<br />
<br />
Thoughts?</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Tuck Tucker</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177284-Make-Glory-meaningful</guid>
		</item>
		<item>
			<title>Hard to get points through to kabam!</title>
			<link>http://community.kabam.com/forums/showthread.php?177242-Hard-to-get-points-through-to-kabam!&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 04:15:52 GMT</pubDate>
			<description><![CDATA[I've tried everything. I try to message kabam, koc. Post on the forum. But they do not answer. All i want is a dang domain merge. 550 people in one domain is definitely not enough!!! Please help me try to get the point to kabam that we need a domain...]]></description>
			<content:encoded><![CDATA[<div>I've tried everything. I try to message kabam, koc. Post on the forum. But they do not answer. All i want is a dang domain merge. 550 people in one domain is definitely not enough!!! Please help me try to get the point to kabam that we need a domain merge!!!!!</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>EdwardoIV</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177242-Hard-to-get-points-through-to-kabam!</guid>
		</item>
		<item>
			<title>To The Devs - Idea</title>
			<link>http://community.kabam.com/forums/showthread.php?177199-To-The-Devs-Idea&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 22:48:55 GMT</pubDate>
			<description>I have a solid idea for KoC to help fix the game, make players happy, even the playing field for all players (poor or rich) and for Kabam to make a serious amount of cash for doing it. Given my experience in games in the past tho I think it would be...</description>
			<content:encoded><![CDATA[<div>I have a solid idea for KoC to help fix the game, make players happy, even the playing field for all players (poor or rich) and for Kabam to make a serious amount of cash for doing it. Given my experience in games in the past tho I think it would be best to negotiate this idea with Kabam management before posting it here on the forums. If a Kabam management member would like to discuss this topic please email me. Thank you for your time.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Cryptic</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177199-To-The-Devs-Idea</guid>
		</item>
		<item>
			<title>Doves</title>
			<link>http://community.kabam.com/forums/showthread.php?177138-Doves&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 17:11:02 GMT</pubDate>
			<description><![CDATA[We already have the ability to break mists...please give us the ability to break doves in the same manner. 
 
Sometimes you only want to dove just long enough to get a decent night's sleep.  To have to wait the additional 4 or 5 hours before you can...]]></description>
			<content:encoded><![CDATA[<div>We already have the ability to break mists...please give us the ability to break doves in the same manner.<br />
<br />
Sometimes you only want to dove just long enough to get a decent night's sleep.  To have to wait the additional 4 or 5 hours before you can join back into a war is frustrating.<br />
<br />
Please take this into consideration.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>pgf26791</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177138-Doves</guid>
		</item>
		<item>
			<title>Gifting - mix it up a little</title>
			<link>http://community.kabam.com/forums/showthread.php?177064-Gifting-mix-it-up-a-little&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 06:21:40 GMT</pubDate>
			<description><![CDATA[As the domain gets older, there really isn't much point of gifting small amounts of troops and resources. 
 
Wondering if say after a year a domain can have different items on the gifting lists.... like 
 
lessor tokens 
doves 
ports of refuge  
...]]></description>
			<content:encoded><![CDATA[<div>As the domain gets older, there really isn't much point of gifting small amounts of troops and resources.<br />
<br />
Wondering if say after a year a domain can have different items on the gifting lists.... like<br />
<br />
lessor tokens<br />
doves<br />
ports of refuge <br />
<br />
even if its a special one day only gift<br />
<br />
p.s. trying to be on good behaviour and constructive sometimes  ;)</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>milamber</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?177064-Gifting-mix-it-up-a-little</guid>
		</item>
		<item>
			<title>Advisor Kay</title>
			<link>http://community.kabam.com/forums/showthread.php?176988-Advisor-Kay&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 18:30:12 GMT</pubDate>
			<description><![CDATA[I'm fed up with the GIANT disadvantage players without this throne room items seems to have and no matter how much I spend on mystery boxes I cannot seem to get one as I just wasted another 30 dollars on boxes to get troops that I can train in a day...]]></description>
			<content:encoded><![CDATA[<div>I'm fed up with the GIANT disadvantage players without this throne room items seems to have and no matter how much I spend on mystery boxes I cannot seem to get one as I just wasted another 30 dollars on boxes to get troops that I can train in a day or 2. Why don't you just put Kay in the shop for 500 gems. We are still gonna waste money on boxes for master tokens because the big spenders are always going to do that. You need to give the small spenders a chance and perhaps open the game back up a little because the throne room has seriously limited the way players can play and 3 or 4 people on a domain have glaring advantages over the other players.<br />
<br />
IvoryHellChild 373, 376, 370</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Kenny Clem</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176988-Advisor-Kay</guid>
		</item>
		<item>
			<title>chat</title>
			<link>http://community.kabam.com/forums/showthread.php?176783-chat&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 17:34:34 GMT</pubDate>
			<description>i think they should add a tab so you can talk to the people that are friendly towards the alliance that way you can talk to them not completely privately but at least be able to talk to them without sharing it to all of global</description>
			<content:encoded><![CDATA[<div>i think they should add a tab so you can talk to the people that are friendly towards the alliance that way you can talk to them not completely privately but at least be able to talk to them without sharing it to all of global</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>vicodin8</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176783-chat</guid>
		</item>
		<item>
			<title>a new domain</title>
			<link>http://community.kabam.com/forums/showthread.php?176778-a-new-domain&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 17:10:49 GMT</pubDate>
			<description>Is It possible to get just one domain without thorn room.No ascending and no using gems to bye troops. a kind of even domain were you get what you work for.</description>
			<content:encoded><![CDATA[<div>Is It possible to get just one domain without thorn room.No ascending and no using gems to bye troops. a kind of even domain were you get what you work for.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Noob_58HWWD6</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176778-a-new-domain</guid>
		</item>
		<item>
			<title>Tournament suggestion</title>
			<link>http://community.kabam.com/forums/showthread.php?176731-Tournament-suggestion&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 04:21:43 GMT</pubDate>
			<description>Hello to all. I am French thus not too good at English thus do not laugh to you please. 
 
Here is I would want you advise(recommend) the persons in charge of Kamelott to make as new event serve as a tournament bases to qualify 1500 players not...</description>
			<content:encoded><![CDATA[<div>Hello to all. I am French thus not too good at English thus do not laugh to you please.<br />
<br />
Here is I would want you advise(recommend) the persons in charge of Kamelott to make as new event serve as a tournament bases to qualify 1500 players not domains with diverse presents (or other presents which gains(wins) that by number by) you should reward by two (example: 2 divine inspirations, 1 course(cape) of axe, 2 portal(gate) of the order) and as Objective of tournament make a tournament of glory alliance(wedding ring) World. Ten first alliance(wedding ring) the most powerful in glory will be the most rewarded. Here is as idea &gt; &gt; &gt; A TOURNAMENT OF GLORY ALLIANCE(WEDDING RING) WORLD!!!!</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Loup_Blanc</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176731-Tournament-suggestion</guid>
		</item>
		<item>
			<title>Save the inbox</title>
			<link>http://community.kabam.com/forums/showthread.php?176667-Save-the-inbox&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 00:40:43 GMT</pubDate>
			<description>How about allowing each member to permanently save 10 items in their inbox? they can be changed when needed, but only ten.</description>
			<content:encoded><![CDATA[<div>How about allowing each member to permanently save 10 items in their inbox? they can be changed when needed, but only ten.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Thorn 343</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176667-Save-the-inbox</guid>
		</item>
		<item>
			<title>new domain mergers</title>
			<link>http://community.kabam.com/forums/showthread.php?176629-new-domain-mergers&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 21:36:09 GMT</pubDate>
			<description>I know the previous domain mergers was a pain... however  i think stagnation is setting in again and  some new rounds of merging would really rock... many people have gotten frustrated with tr or way things are going now and the lack of action in a...</description>
			<content:encoded><![CDATA[<div>I know the previous domain mergers was a pain... however  i think stagnation is setting in again and  some new rounds of merging would really rock... many people have gotten frustrated with tr or way things are going now and the lack of action in a war game other misc concerns some fresh blood would rock.....<br />
<br />
<br />
i hope activity on this link will promote kabam to spice things up again....<br />
<br />
thank you for the effort you developers put in to this game</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>zane4777</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176629-new-domain-mergers</guid>
		</item>
		<item>
			<title>Next Crossworld</title>
			<link>http://community.kabam.com/forums/showthread.php?176577-Next-Crossworld&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 17:44:52 GMT</pubDate>
			<description>Break out the 11s and 12s.  Theres no reason for 10s anymore bc you can get them in upgrade events.</description>
			<content:encoded><![CDATA[<div>Break out the 11s and 12s.  Theres no reason for 10s anymore bc you can get them in upgrade events.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Kermitof368</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176577-Next-Crossworld</guid>
		</item>
		<item>
			<title>gaurdian runes</title>
			<link>http://community.kabam.com/forums/showthread.php?176548-gaurdian-runes&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 15:01:37 GMT</pubDate>
			<description>I think you should be able to craft all the runes needed for unlocking gaurdians.</description>
			<content:encoded><![CDATA[<div>I think you should be able to craft all the runes needed for unlocking gaurdians.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>hobbit lover</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176548-gaurdian-runes</guid>
		</item>
		<item>
			<title>Able to move the TR-card in Throneroom</title>
			<link>http://community.kabam.com/forums/showthread.php?176514-Able-to-move-the-TR-card-in-Throneroom&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 11:22:24 GMT</pubDate>
			<description>* Some kind of organize option or just be able to move around the TR-card. Maybe all the Preset 1 will move to the top row and so on. 
* Change the row to fit 7 card just like it is in the Throneroom. 
 
 
edit: totally blackout...its 7 items, not 6...</description>
			<content:encoded><![CDATA[<div><ul><li style="">Some kind of organize option or just be able to move around the TR-card. Maybe all the Preset 1 will move to the top row and so on.</li><li style="">Change the row to fit 7 card just like it is in the Throneroom.</li></ul><br />
edit: totally blackout...its 7 items, not 6 items :rolleyes:</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Sergeant_Error</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176514-Able-to-move-the-TR-card-in-Throneroom</guid>
		</item>
		<item>
			<title>Upgrade events and aetherstone requirements</title>
			<link>http://community.kabam.com/forums/showthread.php?176485-Upgrade-events-and-aetherstone-requirements&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 07:26:08 GMT</pubDate>
			<description>Hello Kabam team, 
 
I really like the upgrade events and imo the rates are better than normal, but during this 24 hour period why not drop the aetherstone requirement for each upgrade in half?  This would really help :). 
 
 
Cheers, 
 
 
Mag</description>
			<content:encoded><![CDATA[<div>Hello Kabam team,<br />
<br />
I really like the upgrade events and imo the rates are better than normal, but during this 24 hour period why not drop the aetherstone requirement for each upgrade in half?  This would really help :).<br />
<br />
<br />
Cheers,<br />
<br />
<br />
Mag</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Magnitude370</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176485-Upgrade-events-and-aetherstone-requirements</guid>
		</item>
		<item>
			<title>Lv 11 cottages</title>
			<link>http://community.kabam.com/forums/showthread.php?176271-Lv-11-cottages&amp;goto=newpost</link>
			<pubDate>Wed, 15 May 2013 14:14:15 GMT</pubDate>
			<description>hello anyone in KOC .. i just had a great suggestion .. release lv 11 cottages .. most players now have so much troop training speeds yet idle pop cant keep up with it .. it would be nice to be able to get troops back as fast as possible .. lv 10...</description>
			<content:encoded><![CDATA[<div>hello anyone in KOC .. i just had a great suggestion .. release lv 11 cottages .. most players now have so much troop training speeds yet idle pop cant keep up with it .. it would be nice to be able to get troops back as fast as possible .. lv 10 can do 5500 why not use another Divine Inspiration to get lv 11 cottages to do 7k pop or a little more ;) .. just a thought but im sure alot of players will agree since we can only add so many buildings if we can expand the city why not build up?  <br />
<br />
thanks for reading</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Prymtyme</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176271-Lv-11-cottages</guid>
		</item>
		<item>
			<title>Same Faction City And TR Cards</title>
			<link>http://community.kabam.com/forums/showthread.php?176143-Same-Faction-City-And-TR-Cards&amp;goto=newpost</link>
			<pubDate>Tue, 14 May 2013 21:19:17 GMT</pubDate>
			<description>Here is a idea. What about a boost to stats on throneroom cards if all the cards match the faction of the defending/attacking city. Say you attack/defend from a Fey ascended city and all your equipped cards are of the Fey faction, then you would get...</description>
			<content:encoded><![CDATA[<div>Here is a idea. What about a boost to stats on throneroom cards if all the cards match the faction of the defending/attacking city. Say you attack/defend from a Fey ascended city and all your equipped cards are of the Fey faction, then you would get a extra boost to those stats that are on the cards. Same thing for Briton and Druid also. Attack/defend from a Briton city and have Briton cards equipped you get a boost to the stats on the cards. Right now the factions on cards are just for getting minor boost to Atherstone capacity, Revive time in Apothecary, or Reduces repair time in the throneroom. This would put more of a hand in hand stance for factions when it comes to cities and TR cards when battling.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>NoobToTheNoob</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?176143-Same-Faction-City-And-TR-Cards</guid>
		</item>
		<item>
			<title>Any Knights could help on this?</title>
			<link>http://community.kabam.com/forums/showthread.php?175862-Any-Knights-could-help-on-this&amp;goto=newpost</link>
			<pubDate>Mon, 13 May 2013 14:12:22 GMT</pubDate>
			<description>Inappropriate Name - 00909917 
Show Details 
 
From 
 
        Kabam Support   
 
 
 
Your question has been received. You should expect a response from us within one business day.</description>
			<content:encoded><![CDATA[<div>Inappropriate Name - 00909917<br />
Show Details<br />
<br />
From<br />
<br />
        Kabam Support  <br />
<br />
<br />
<br />
Your question has been received. You should expect a response from us within one business day.<br />
<br />
ref:_00D301HgIt._500a0VYLn3:ref</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Ant0n</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175862-Any-Knights-could-help-on-this</guid>
		</item>
		<item>
			<title>Recovery of wounded</title>
			<link>http://community.kabam.com/forums/showthread.php?175815-Recovery-of-wounded&amp;goto=newpost</link>
			<pubDate>Mon, 13 May 2013 08:14:38 GMT</pubDate>
			<description>The Apothecary is a great idea - help the wounded from a battle get better, the trouble is it can take simply ages when you have a large loss to recover numbers which kind of knocks people out of the game for a while. It also takes a fair while to...</description>
			<content:encoded><![CDATA[<div>The Apothecary is a great idea - help the wounded from a battle get better, the trouble is it can take simply ages when you have a large loss to recover numbers which kind of knocks people out of the game for a while. It also takes a fair while to rebuild the losses through the Barracks.<br />
<br />
How about allowing players to move wounded to another of their cities using Wagons so that redundant Apothecary's can be used to speed the process up? Wagons should only be allowed to move say 10 wounded each and there will be further deaths in transit, say 1 death per 100 clicks moved.<br />
<br />
Also why not allow Spires to brew Healing Potions? Up to you guys how many can be cured, of course there may be allergic reactions so it won't work all the time.<br />
<br />
Who would be happy to support this?</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>woodfallstony</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175815-Recovery-of-wounded</guid>
		</item>
		<item>
			<title>Best Spam Contest</title>
			<link>http://community.kabam.com/forums/showthread.php?175774-Best-Spam-Contest&amp;goto=newpost</link>
			<pubDate>Mon, 13 May 2013 00:01:27 GMT</pubDate>
			<description>I think it would be interesting to have a Best Spam contest.  Let people vote on it like you did the new faction thing.</description>
			<content:encoded><![CDATA[<div>I think it would be interesting to have a Best Spam contest.  Let people vote on it like you did the new faction thing.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Ribo</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175774-Best-Spam-Contest</guid>
		</item>
		<item>
			<title>Credit card warriors and what they do to us poor folks.</title>
			<link>http://community.kabam.com/forums/showthread.php?175753-Credit-card-warriors-and-what-they-do-to-us-poor-folks&amp;goto=newpost</link>
			<pubDate>Sun, 12 May 2013 21:41:43 GMT</pubDate>
			<description><![CDATA[In a domain i play in, there are some that nobody wants to go against because their tr's are so built up a person would have to spend thousands of dollars to get there. i see it everyday, people quitting because they cannot get their tr up enough to...]]></description>
			<content:encoded><![CDATA[<div>In a domain i play in, there are some that nobody wants to go against because their tr's are so built up a person would have to spend thousands of dollars to get there. i see it everyday, people quitting because they cannot get their tr up enough to even have a chance defending against these guys.<br />
 If something isn't done about this soon there will be nobody left for the credit card warriors to fight. that kinda defeats the purpose of what they started doing in the first place, kinda ironic huh?<br />
 i liked it better in the old days when there was no tr, just troops. if anyone has a solution to this problem, i would love to hear it, or even some feedback because i know my domain isn't the only one out there that is like this.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>oftheflies3</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175753-Credit-card-warriors-and-what-they-do-to-us-poor-folks</guid>
		</item>
		<item>
			<title>More Glory Rewards</title>
			<link>http://community.kabam.com/forums/showthread.php?175675-More-Glory-Rewards&amp;goto=newpost</link>
			<pubDate>Sun, 12 May 2013 13:57:47 GMT</pubDate>
			<description>This idea I have may encourage people to actually war rather than might hugging. 
there should be more Rewards for glory than a crappy crab or a dragon. maybe a few gems or a portal of order as a reward for each milestone along with the little...</description>
			<content:encoded><![CDATA[<div>This idea I have may encourage people to actually war rather than might hugging.<br />
there should be more Rewards for glory than a crappy crab or a dragon. maybe a few gems or a portal of order as a reward for each milestone along with the little dragon symbols ect. this would be a good idea as it would encourage people to defend and get glory ect.<br />
<br />
anyone think this is a good idea?</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>bradley white</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175675-More-Glory-Rewards</guid>
		</item>
		<item>
			<title>Cumulative Glory</title>
			<link>http://community.kabam.com/forums/showthread.php?175633-Cumulative-Glory&amp;goto=newpost</link>
			<pubDate>Sun, 12 May 2013 05:23:23 GMT</pubDate>
			<description>The weekly glory is scoring is good, however it would be better still to also have a cumulative glory count and perhaps a new set of badges or titles to be earned.  
 
This would give another target for players and show who the regular warriors are....</description>
			<content:encoded><![CDATA[<div>The weekly glory is scoring is good, however it would be better still to also have a cumulative glory count and perhaps a new set of badges or titles to be earned. <br />
<br />
This would give another target for players and show who the regular warriors are. Make the final awards very difficult to get.   <br />
<br />
Once you've got your dragon there's less need to go loooking for battles, this idea would encourage more combat.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Friendly Freddie</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175633-Cumulative-Glory</guid>
		</item>
		<item>
			<title>Few Game Suggestions</title>
			<link>http://community.kabam.com/forums/showthread.php?175421-Few-Game-Suggestions&amp;goto=newpost</link>
			<pubDate>Sat, 11 May 2013 06:03:36 GMT</pubDate>
			<description>When i first began playing Kingdoms Of Camelot it was a attacking game, last time i checked, it still is supposed to be a attacking game... but whats gone wrong? How can we improve the balance between might hugging and fighting? 
 
*Continuous...</description>
			<content:encoded><![CDATA[<div>When i first began playing Kingdoms Of Camelot it was a attacking game, last time i checked, it still is supposed to be a attacking game... but whats gone wrong? How can we improve the balance between might hugging and fighting?<br />
<br />
<b>Continuous Ascension protection: </b><br />
<br />
Flaw: Have one city (or all cities if your that keen) protected in ascension protection. Last time i checked, the main purpose of a store house was to protect your resources, if your a hoarder or you have more resources than you can defend.. that is your own fault. There are many ways to improve your store house protection including store house protection cards to increase the limit protected.<br />
<br />
Fix: Have a limit set to 1.. the amount of times 1 city can be destructed and re-built to be ascended. <br />
<br />
Benefits: <br />
- Less players hiding, more players hunting<br />
- Store house gets even more of a significant purpose and role<br />
<br />
<b>Watch Tower:</b><br />
<br />
Flaw: Being able to dragon stomp your tower in order to dove whilst being attacked<br />
<br />
Fix: Make sure it checks to see if there are attacks coming before being able to destroy your watch tower manually/dragon stomp.<br />
<br />
Benefits:<br />
<br />
- Less players doving in between battles (by destroying there tower, im happy for a player to Dove if you take the opportunity to stop attacking)<br />
- More attacking within game<br />
<br />
<b>Porting:</b><br />
<br />
Flaw: Porting whilst being attacked. <br />
<br />
Fix: Make it so players cannot port whilst being attacked, that way people will start to fight and defend, instead of refuging every time someone starts to attack them.<br />
<br />
Benefits:<br />
<br />
- Less players porting away from a fight<br />
- More hunting and attacking<br />
<br />
<b>Crafting:</b><br />
<br />
Flaw: Hasn't been a update for crafting for a very long time...<b> My suggestion is being able to craft at least a Portal of Refuge or even generously a portal of order...</b> Many people who are unable to purchase in-game items decide that they are unable to battle because they are unable to port. <br />
<br />
Fix: My suggestion is being able to craft a portal. Where could we get these items required to craft a portal:  By attacking players which are 10% Below/Above our might (1B might player would have to hit a player who is 900m or 1.1B, a 200m player would have to hit a player 180m or 220m) This would take out the bot factor of players continuously attacking the same person with 1 attack waves. Items would be given at random but with a generous drop rate. At least 24 hours will be required to craft a Portal Of Refuge/Order (With Max crafting speed) Still makes the portals rare but it also gives players who are unable to purchase in-game items (like myself) at a better chances to gain a portal.<br />
<br />
Benefits:<br />
- Attacking within the domain will increase dramatically<br />
- Players who are usually left out can finally gain the opportunity to hit with the alliance and work together<br />
<br />
<b>Tournament of Glory:</b><br />
<br />
Flaw: Players would drop out of alliance and sacrifice troops to be hit by alliance players, also allowed players to reinforce wilds and gain glory.<br />
<br />
Fix: When a Tournament of glory begins, make the option to leave an alliance removed (till the end of the tournament) Also make sure for the event period that glory can only be gained by hitting cities and NOT wilds.<br />
<br />
Benefits:<br />
- Another form of in-game events <br />
- More attacking</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Lord Draga</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175421-Few-Game-Suggestions</guid>
		</item>
		<item>
			<title>Horriable drop rate on good TR cards</title>
			<link>http://community.kabam.com/forums/showthread.php?175261-Horriable-drop-rate-on-good-TR-cards&amp;goto=newpost</link>
			<pubDate>Fri, 10 May 2013 18:10:09 GMT</pubDate>
			<description>The drop rate for good TR cards needs to be increased/improved. I know myself and some others in my alliance are having no luck in finding anything useable. Personally i have been keeping track of the number of cards I salvaged I am up too 20k+ with...</description>
			<content:encoded><![CDATA[<div>The drop rate for good TR cards needs to be increased/improved. I know myself and some others in my alliance are having no luck in finding anything useable. Personally i have been keeping track of the number of cards I salvaged I am up too 20k+ with maybe 3 decent one.  That is a terrible % rate.   You need the good TR cards to stay competitive and to keep the domains active. Some help on this is needed. Thanks...</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Lost warrior</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175261-Horriable-drop-rate-on-good-TR-cards</guid>
		</item>
		<item>
			<title>Trading of TR cards to alliance players</title>
			<link>http://community.kabam.com/forums/showthread.php?175202-Trading-of-TR-cards-to-alliance-players&amp;goto=newpost</link>
			<pubDate>Fri, 10 May 2013 13:26:11 GMT</pubDate>
			<description><![CDATA[We need some type of system of a one time trade of TR cards to alliance players. Many in my alliance have doubles and triples of good TR cards and they can't use them. While other in the alliance are still searching for those elusive cards. Me for...]]></description>
			<content:encoded><![CDATA[<div>We need some type of system of a one time trade of TR cards to alliance players. Many in my alliance have doubles and triples of good TR cards and they can't use them. While other in the alliance are still searching for those elusive cards. Me for example I have 3 pendragon banners. I only use one. I won them all in the merlin wild boxes. If you want to look at making domains more competitive that is a small step that could help. Just a suggestion, hope someone is listening.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Lost warrior</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175202-Trading-of-TR-cards-to-alliance-players</guid>
		</item>
		<item>
			<title>up keep reduction</title>
			<link>http://community.kabam.com/forums/showthread.php?175111-up-keep-reduction&amp;goto=newpost</link>
			<pubDate>Fri, 10 May 2013 00:33:42 GMT</pubDate>
			<description><![CDATA[Was wondering why in my Throne Room, I am equiped with 100.5% reduction but my reduction is only a little over 1mil. Wouldn't 100.5% mean I should have a positive in up keep?]]></description>
			<content:encoded><![CDATA[<div>Was wondering why in my Throne Room, I am equiped with 100.5% reduction but my reduction is only a little over 1mil. Wouldn't 100.5% mean I should have a positive in up keep?</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>geneom</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175111-up-keep-reduction</guid>
		</item>
		<item>
			<title>Getting players to defend</title>
			<link>http://community.kabam.com/forums/showthread.php?175099-Getting-players-to-defend&amp;goto=newpost</link>
			<pubDate>Thu, 09 May 2013 22:49:38 GMT</pubDate>
			<description>why not make it so if a player defends succesfully they get to keep the resources that were used in making the attacking players troops... you could think of it as whats been left on the battle field is gathered up and taken back to your castle</description>
			<content:encoded><![CDATA[<div>why not make it so if a player defends succesfully they get to keep the resources that were used in making the attacking players troops... you could think of it as whats been left on the battle field is gathered up and taken back to your castle</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Noob_58TD5FW</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?175099-Getting-players-to-defend</guid>
		</item>
		<item>
			<title>Black Market Idea</title>
			<link>http://community.kabam.com/forums/showthread.php?174901-Black-Market-Idea&amp;goto=newpost</link>
			<pubDate>Wed, 08 May 2013 21:52:31 GMT</pubDate>
			<description>You guys looking for new ideas and finally looking to listen to your players.  Here is an idea for you.   
Just so you know one of my alliance members had visited your location in California when they had some  
kind of meeting open to players that...</description>
			<content:encoded><![CDATA[<div>You guys looking for new ideas and finally looking to listen to your players.  Here is an idea for you.  <br />
Just so you know one of my alliance members had visited your location in California when they had some <br />
kind of meeting open to players that wanted to visit with your staff and sit down and give Ideas.  <br />
He gave them the idea of an in alliance kill contest where shortly after, glory was introduced, and <br />
that they liked the idea and would do something with it.  <br />
<br />
Now you know and everyone else in KoC land knows you will need to fix the message system first and foremost. <br />
This deleting every day stuff needs to end.  I know from talking to a few knights that is something you guys<br />
are trying to fix and we know it is no over night kind of thing, but needs to be fixed first before rolling out <br />
new ideas that will help earn Kabam money.<br />
<br />
This idea will help Kabam make money.  In the meantime it will help players.  Some players will be like another <br />
way for kabam to make money.  Hey most of us understand, you guys are a business and need to have income coming in<br />
<br />
My understanding, you guys want people to buy gems.  I do not see any problem with that but having certain <br />
items in a chest that some people have already orcannot seem to get lucky and win will be less and less box <br />
purchases.<br />
<br />
So here it is.  You guys need to introduce a BLACK MARKET.<br />
<br />
How will the Black Market work, simple, you can buy, sell or trade.<br />
<br />
As a player you can buy, sell, trade items such as anything in your inventory, and anything in your Throne room.  <br />
Lets go even further, give everyone some examples.<br />
<br />
Example 1: (Buy/Sell)<br />
<br />
Items<br />
Player A has 3 Merlin Incantations, but no chests to use them on.  These cost a total of 50 gems if you were <br />
to purchase from the shop.  Player A can do NOTHING with them, he cannot even delete them.  So player A, puts them <br />
on sale in the black market for half the gem price.  Meaning if Player A sells them, he gets 25 gems per box, <br />
giving him 75 gems to go get what he needs to expand his kingdom.  <br />
<br />
PRO's<br />
for Kabam Player B spends $10.00 or whatever to purchase gems to purchanse item(s) in the Black Market<br />
for Player A - gets 75 gems from player B.  Gems then get spent from Player A.<br />
for Player A - gets 3 merlin incatations moved out of his inventory that is just sitting there.<br />
for Player B - gets 3 merline incantations for 75 gems instead of 150 gems (that he might not of ever spent)<br />
for Player B - gets 3 chests moved out of his chest section that is just sitting there.  <br />
<br />
CON's<br />
Please tell me any.<br />
<br />
Throne Room Card<br />
Player A has 3 Fey Advisors.  Player A sets a price of 500 gems for this item.  Player B sees that item in the Black <br />
Market and presses buy.  Since Player A already has a Fey Advisor, the other 2 is pretty much worthless but wants to <br />
continue to buy the special chests that Kabam puts up for sale.  So then Player B spends his gems on the item and <br />
Player A spends the gems he gets for other items.<br />
<br />
PRO's<br />
for Kabam Player B spends $50.00 or whatever to purchase gems to purchase item(s) in the Black Market<br />
for Player A - gets 500 gems from Player B. Gems then get spent from Player A.<br />
for Player A - he can move 2 non used or never will be used items out his inventory or free up space in their Throne Room.<br />
for Player B - gets a Fey Advisor and is happy to continue to play KoC.<br />
for Player B - Improves his Throne stats from previous level<br />
<br />
CON's<br />
the people he will be using his new Throne room weapon on will get beat up if he knows what he is doing with it and if<br />
he can get it up to where it would hurt someone.<br />
<br />
Please tell me any.<br />
<br />
Example 2: (Trade)<br />
<br />
Items<br />
Player A has 2 Divine Providences and already has all Level 11 or higher castles.  I know city asscentions will <br />
make it for level 4 or higher, but this player wins them all the time in the might contest.  Player B has 4 Divine Inspirations.  <br />
Everythings trade value is halfed.  Meaning if the shop sells the Divine Providenses for 200 gems, it is worth 100 gems trade value.  <br />
Divine Inspirations are 50 gems and trade value would be 25 gems.  1 Divine Providence for 4 Divine Inspirations.  <br />
Kabam would then charge a set but fair amount for Trade. I say 20 gems for trade.  10 gems for both players.<br />
<br />
PRO's<br />
for Player A and B - they get something they can use and it would only be 10 gems<br />
for Player A they get rid of something sitting in their inventory.<br />
for Kabam they might just start getting people that spend small amounts on gems instead of no gems.<br />
for Kabam someone might see something else in the shop and they keep spending more gems.<br />
<br />
CON's<br />
for Kabam setting this up might be hard.<br />
for players might get them to start spending money on gems.<br />
<br />
Throne Room Cards<br />
Player A has a Mordrid Advisor and Player B has a 3 line Range Debuff window.  As long as the items are the same with <br />
enhance level or upgrade level, should be an even trade.  If their is a differance such as one is +7 and one is +8.  <br />
Their should be a gem differance.  Each upgrade/enhance should be a value of 10 gems.  Meaning if an item is Wondrous +5 it <br />
would have a trade value of 100 gems. 10 gems for common, 10 gems for uncommon, 10 gems for rare, 10 gems for epic, 10 gems for <br />
wondrous, 10 gems for +1, 10 gems for +2, etc.  This is just to set a trade value.  So if players have the same trade value, <br />
there would only be the trade fee of 10 gems per player.  But if there is a differance in the trade value, which in this case, <br />
is 10 gems.  The person that has the lower item pays the 10 gem differance.<br />
<br />
Transaction would be<br />
Player A trades Mordrid Advisor Wondrous +7 (120 gem trade value) to player B for 3 line Range Debuff window wondrous +8 (130<br />
gem trade value).<br />
Player A spends 20 gems (10 gems trade charge + 10 gems trade value differance).<br />
Player B spends 10 gems.<br />
 <br />
PRO's<br />
Players could switch cards with other alliance members or friends.<br />
Players can get TR cards that are a lot harder to obtain.<br />
Kabam gets gems for every transaction.  This transaction could keep going and going and going.  20 gems everytime will add up.<br />
Gives balance back to alliances helping each other.<br />
<br />
CON's<br />
You would never know what Caps a player would have.<br />
Would possibly be tougher to attack a target.<br />
<br />
<br />
Rules for this Black Market.<br />
Buying instantly goes into your inventory.<br />
<br />
Trading takes time to get into yourinventory.  As your increase the level the time will shorten.  <br />
Level 1 - 6 hours<br />
Level 2 - 5 1/2 hours<br />
Level 3 - 5 hours<br />
Level 4 - 4 1/2 hours<br />
Level 5 - 4 hours<br />
Level 6 - 3 1/2 hours<br />
Level 7 - 3 hours<br />
Level 8 - 2 1/2 hours<br />
Level 9 - 2 hours<br />
Level 10 - 1 1/2 hours<br />
Level 11 - 1 hour<br />
Level 12 - 30 minutes<br />
<br />
Only available in Ascended Cities.<br />
<br />
Town Portals - Takes 30 minutes off time.  Sold from Kabam.<br />
<br />
This in my eyes would be a program that everyone would take advantage of.  I spend money on this game, do I spend a ton, <br />
No, but I still spend some.  <br />
<br />
There you go Kabam.  I have many other suggestions that will help your game, but Please fix the message problem before you do anything else.<br />
<br />
Thank you,<br />
<br />
Bulldog</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Bulldog29</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?174901-Black-Market-Idea</guid>
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		<item>
			<title>Leaderboard   Leaderboard coming soon!</title>
			<link>http://community.kabam.com/forums/showthread.php?174774-Leaderboard-Leaderboard-coming-soon!&amp;goto=newpost</link>
			<pubDate>Wed, 08 May 2013 10:05:23 GMT</pubDate>
			<description>Leaderboard     Leaderboard coming soon!   when is this problem going to be fixed.... and also the in game messages.. is a real problem.. if you really must delete them.. why not do it once a week... every day is a bit of a joke.. and causes lots of...</description>
			<content:encoded><![CDATA[<div>Leaderboard     Leaderboard coming soon!   when is this problem going to be fixed.... and also the in game messages.. is a real problem.. if you really must delete them.. why not do it once a week... every day is a bit of a joke.. and causes lots of problems..</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Noob_58BQJFD</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?174774-Leaderboard-Leaderboard-coming-soon!</guid>
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		<item>
			<title>Combating the spam posts</title>
			<link>http://community.kabam.com/forums/showthread.php?174565-Combating-the-spam-posts&amp;goto=newpost</link>
			<pubDate>Tue, 07 May 2013 13:33:17 GMT</pubDate>
			<description><![CDATA[I suggest Kabam remove the facility to simply open a new forum account and have each request vetted/ IP logged and okayed  before the applicant can post...A-la no game account =no forum access. 
Far too many "NOOB" accounts spamming TV / cable links...]]></description>
			<content:encoded><![CDATA[<div>I suggest Kabam remove the facility to simply open a new forum account and have each request vetted/ IP logged and okayed  before the applicant can post...A-la no game account =no forum access.<br />
Far too many &quot;NOOB&quot; accounts spamming TV / cable links IMHO, so a little effort at the start could save a lot of work later in removing the spam postings...Just my two cents worth.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Botulism</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?174565-Combating-the-spam-posts</guid>
		</item>
		<item>
			<title><![CDATA[here is an idea, how about letting us use tutelage's on reviving troops]]></title>
			<link>http://community.kabam.com/forums/showthread.php?174222-here-is-an-idea-how-about-letting-us-use-tutelage-s-on-reviving-troops&amp;goto=newpost</link>
			<pubDate>Sun, 05 May 2013 19:57:13 GMT</pubDate>
			<description>just went to try that and found out i couldnt which really sucked. they would really help out when you got 12 to 25 mil of one troops to revive. i would actually buy them if kabam would get smart and let players do this to get our dead troops back...</description>
			<content:encoded><![CDATA[<div>just went to try that and found out i couldnt which really sucked. they would really help out when you got 12 to 25 mil of one troops to revive. i would actually buy them if kabam would get smart and let players do this to get our dead troops back faster. all thoughts and other ideas about revival welcome.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>unwantedman</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?174222-here-is-an-idea-how-about-letting-us-use-tutelage-s-on-reviving-troops</guid>
		</item>
		<item>
			<title>Non credit card players who earn gems like me</title>
			<link>http://community.kabam.com/forums/showthread.php?174088-Non-credit-card-players-who-earn-gems-like-me&amp;goto=newpost</link>
			<pubDate>Sun, 05 May 2013 02:46:55 GMT</pubDate>
			<description>Win a Masters Token + 10 for only 2 Gems in Roberta’s Mystery Box 
 
 
The 2 Gem Roberta’s Mystery box is now in the shop! This is your chance to 
earn the Masters Token you’ve always wanted at a great low price. Each 
Roberta’s Mystery will contain...</description>
			<content:encoded><![CDATA[<div>Win a Masters Token + 10 for only 2 Gems in Roberta’s Mystery Box<br />
<br />
<br />
The 2 Gem Roberta’s Mystery box is now in the shop! This is your chance to<br />
earn the Masters Token you’ve always wanted at a great low price. Each<br />
Roberta’s Mystery will contain ONE of the following:<br />
<br />
1x Lucky Token<br />
1x Masters Token +10<br />
1x Masters Token +9<br />
1x Masters Token +7<br />
500 Ballistae<br />
500 Heavy Cavalry<br />
<br />
Most Roberta’s Mystery Boxes will contain troops, but a few will contain<br />
either a Lucky Token or one Masters Token. Get your Roberta’s Mystery<br />
Box in the shop now!<br />
<br />
<br />
<br />
OK...this has been in the caravan all day and has never appeared in featured or otherwise...SOME of us, aparrently not alot, rely on these featured items to kick up our TR a bit or otherwise get an advantage that only the BIG spenders can get...where is it???  Thanks again Kabam   - verrrry upset, I guess nothing is what we get unless we have a big bank account, even though we've been with the game from the beginning and worked SOOOO hard but have to spend our money to survive in real life and can't afford to here...a real kick in the teeth!</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Michael Lyons</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?174088-Non-credit-card-players-who-earn-gems-like-me</guid>
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		<item>
			<title>Rumble domain</title>
			<link>http://community.kabam.com/forums/showthread.php?174025-Rumble-domain&amp;goto=newpost</link>
			<pubDate>Sat, 04 May 2013 16:57:18 GMT</pubDate>
			<description><![CDATA[Thats great to know. I do have a ideal, which u problemly won't do. why not have a contest for all domains top 10 alliances? Pit them against each other in a special domain made for this event. Gives them something to do, besides destorying the...]]></description>
			<content:encoded><![CDATA[<div>Thats great to know. I do have a ideal, which u problemly won't do. why not have a contest for all domains top 10 alliances? Pit them against each other in a special domain made for this event. Gives them something to do, besides destorying the smaller mghts, winning all the contest, has to b boring for  them. No true, quest for them to do. than post in their home domains the results daily. U want money, u would get a bunch this way, or their true colours would show. Just a ideal, since gems and money is what u want now, and u carter to the deep pockets. remember there is more of the middle ground and ones who do u're surveys than them. Without us there would be no game nor profits! Everyone said I wouldn't do this because it's how we feel, will I have and did! We all know u won't do it.. Just cater away.....</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>BlueErin</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?174025-Rumble-domain</guid>
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		<item>
			<title>aetherstone protection  why is there none ?????</title>
			<link>http://community.kabam.com/forums/showthread.php?174009-aetherstone-protection-why-is-there-none&amp;goto=newpost</link>
			<pubDate>Sat, 04 May 2013 16:46:36 GMT</pubDate>
			<description>Aetherstone  is a ressie .. just like food,wood,ore,stone .. We farm for these ressies, attack other players for those items , barb raid for them.  So why if we are able to do almost all the same things to get our hands on aetherstone as we do...</description>
			<content:encoded><![CDATA[<div>Aetherstone  is a ressie .. just like food,wood,ore,stone .. We farm for these ressies, attack other players for those items , barb raid for them.  So why if we are able to do almost all the same things to get our hands on aetherstone as we do getting the other ressies, are we not able to protect it. I think its nice koc raised how much we can collect in each city, but without protection what is the use... How are we suppose to stand a chancE  of getting a head in the game if we have someone constantly taking it from us .. just seems like a good idea that we should be able to protect it  as well.. Maybe a protection lvl of 500k each city would be nice . Perhaps one of the kabam knights here can fight for us players on this matter.  i think a lot of players would be very thankful.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Noob_57QWCPT</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?174009-aetherstone-protection-why-is-there-none</guid>
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		<item>
			<title>Rules of engagement</title>
			<link>http://community.kabam.com/forums/showthread.php?174006-Rules-of-engagement&amp;goto=newpost</link>
			<pubDate>Sat, 04 May 2013 16:22:15 GMT</pubDate>
			<description>My suggestion is a simple one to have some kind of rules of engagement into the game.  Many complain that they cant build or advance in the game due to being a farmed dry by high mighters.  With some sort of rule added into the game you would only...</description>
			<content:encoded><![CDATA[<div>My suggestion is a simple one to have some kind of rules of engagement into the game.  Many complain that they cant build or advance in the game due to being a farmed dry by high mighters.  With some sort of rule added into the game you would only be able to attack someone in the same tier as you are.  This would allow smaller players a chance to learn and play the game.  Hence more people would enjoy the game and not quit when discouraged by larger players that consider them nothing but a farm.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>KnightOftheOldCode</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?174006-Rules-of-engagement</guid>
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		<item>
			<title>Dark Forests or Merc Camps attacking back at our wilds.. what your thoughts ?</title>
			<link>http://community.kabam.com/forums/showthread.php?173975-Dark-Forests-or-Merc-Camps-attacking-back-at-our-wilds-what-your-thoughts&amp;goto=newpost</link>
			<pubDate>Sat, 04 May 2013 13:08:28 GMT</pubDate>
			<description>Many players feel and play by the rules of WIIDS are untouchable,, Kabam has encouraged wild attacks ,,but that is frowned  upon in many if not all Domains .. My thoughts were . Lets get some action ... What if  Dark Forests Or Merc camps came back...</description>
			<content:encoded><![CDATA[<div>Many players feel and play by the rules of WIIDS are untouchable,, Kabam has encouraged wild attacks ,,but that is frowned  upon in many if not all Domains .. My thoughts were . Lets get some action ... What if  Dark Forests Or Merc camps came back and attacked our wilds and released them.. This would  give you Lv 9,10 Mount, Lakes,,Grasslands ,,up for grabs for players who dont have the Mount Lv10  lake Lv10... You would have to stay active or eventually you will lose all of your wilds ...You can't find a 10 mountain can you ? But if Merc Camps came back and started attacking wilds even if it were 10 a day some where in the domain a lv 10 mount. Grassland, Lake would be available for a player who is active today, not last month .... <br />
<br />
If you defended a wild successfully you would get a 4th faction throne room Item .. Or what ever ,, thinking out loud. This way KAbam doesnt have to change what they have already,and give us more glitches = ) just add...What do you think about this Idea ?</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>steven spin</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173975-Dark-Forests-or-Merc-Camps-attacking-back-at-our-wilds-what-your-thoughts</guid>
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		<item>
			<title>What improve ments would you want to see in the Dark Forest?</title>
			<link>http://community.kabam.com/forums/showthread.php?173959-What-improve-ments-would-you-want-to-see-in-the-Dark-Forest&amp;goto=newpost</link>
			<pubDate>Sat, 04 May 2013 11:44:03 GMT</pubDate>
			<description>What do you think?</description>
			<content:encoded><![CDATA[<div>What do you think?</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>TR237</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173959-What-improve-ments-would-you-want-to-see-in-the-Dark-Forest</guid>
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		<item>
			<title>So here I am on the new EU domain</title>
			<link>http://community.kabam.com/forums/showthread.php?173854-So-here-I-am-on-the-new-EU-domain&amp;goto=newpost</link>
			<pubDate>Fri, 03 May 2013 23:08:01 GMT</pubDate>
			<description><![CDATA[and I'm faithfully following all the Quests, at least I was until... 
"Have 10 of your friends playing Kingdoms of Camelot." 
 
I have more than 10 friends playing yet I have no way to claim this quest...why? 
Because I don't play via FB....that's...]]></description>
			<content:encoded><![CDATA[<div>and I'm faithfully following all the Quests, at least I was until...<br />
&quot;Have 10 of your friends playing Kingdoms of Camelot.&quot;<br />
<br />
I have more than 10 friends playing yet I have no way to claim this quest...why?<br />
Because I don't play via FB....that's why.<br />
Please ditch this requirement and either give us the deed, let us crest for it, or dream up something else that levels the field. At present you are discriminating against non-FB players.... <br />
<img src="http://www.messentools.com/images/emoticones/mensajes/www.MessenTools.com-Mensajes-big-12.gif" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Botulism</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173854-So-here-I-am-on-the-new-EU-domain</guid>
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		<item>
			<title>flags in the shop</title>
			<link>http://community.kabam.com/forums/showthread.php?173778-flags-in-the-shop&amp;goto=newpost</link>
			<pubDate>Fri, 03 May 2013 17:11:49 GMT</pubDate>
			<description>can we please get a new zealand flag in there please</description>
			<content:encoded><![CDATA[<div>can we please get a new zealand flag in there please</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>tigermouse</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173778-flags-in-the-shop</guid>
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		<item>
			<title>Inventory sharing</title>
			<link>http://community.kabam.com/forums/showthread.php?173611-Inventory-sharing&amp;goto=newpost</link>
			<pubDate>Thu, 02 May 2013 19:47:01 GMT</pubDate>
			<description>Would you PLEASE please please let us share inventory items. We earned what we have 1 way or another, and we should be allowed to do what we wish with it. It would help smaller might alliance members to grow more quickly if those of us who have been...</description>
			<content:encoded><![CDATA[<div>Would you PLEASE please please let us share inventory items. We earned what we have 1 way or another, and we should be allowed to do what we wish with it. It would help smaller might alliance members to grow more quickly if those of us who have been around a while could gift them the items we cannot use.<br />
Just sayin':cool:</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>bikemanokc</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173611-Inventory-sharing</guid>
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		<item>
			<title>improving the game</title>
			<link>http://community.kabam.com/forums/showthread.php?173577-improving-the-game&amp;goto=newpost</link>
			<pubDate>Thu, 02 May 2013 17:10:56 GMT</pubDate>
			<description>making the game more active hide chests in the game in wilds or barb camps hide troops in chests or gems</description>
			<content:encoded><![CDATA[<div>making the game more active hide chests in the game in wilds or barb camps hide troops in chests or gems</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Noob_588RKWN</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173577-improving-the-game</guid>
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		<item>
			<title>Calendar of Events</title>
			<link>http://community.kabam.com/forums/showthread.php?173523-Calendar-of-Events&amp;goto=newpost</link>
			<pubDate>Thu, 02 May 2013 13:03:07 GMT</pubDate>
			<description>Could we have a calendar of Events ? 
When we will have :- 
Tournaments of Might 
Merlin going wild on - Magical boxes  
Upgrading TR items etc 
1/2 price sales of ...... 
etc  
 
 
So we could be more organized, save up Lucky tokens and other items...</description>
			<content:encoded><![CDATA[<div>Could we have a calendar of Events ?<br />
When we will have :-<br />
Tournaments of Might<br />
Merlin going wild on - Magical boxes <br />
Upgrading TR items etc<br />
1/2 price sales of ......<br />
etc <br />
<br />
<br />
So we could be more organized, save up Lucky tokens and other items that help in the events<br />
and perhaps even buy items in advance  <br />
<br />
Major</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>majormajor</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173523-Calendar-of-Events</guid>
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			<title>Wall/Field Defense Space Increase</title>
			<link>http://community.kabam.com/forums/showthread.php?173363-Wall-Field-Defense-Space-Increase&amp;goto=newpost</link>
			<pubDate>Wed, 01 May 2013 21:45:25 GMT</pubDate>
			<description>Having a recent chat with members of Merlin Escape 402, We have decided that with the addition to Throne Rooms that wall and field defenses have become a thing of the past. Anyone with a decent Throne Room pays no attention to these when sending...</description>
			<content:encoded><![CDATA[<div>Having a recent chat with members of Merlin Escape 402, We have decided that with the addition to Throne Rooms that wall and field defenses have become a thing of the past. Anyone with a decent Throne Room pays no attention to these when sending attacks anymore, and lets face it bonus to wall stats in the throne room aren't effective due to the large march size increases you can have with Throne Room items. Now, My idea is you can send upwards of nearly 1mil troops per wave now in the game, so why not increase the wall/field defense space to be 300k and upwards of 500k when you have a lvl12 wall. Now remember, I am referring to space and not overall amount of the defense units. (spikes=3 traps=2 caltrops=1 trebs=4 and x-bows=2) those are the current space values for the items. With the increase of wall/field defense space, the overall goal is to change the game back to waves of attacks, instead of these one wave attacks. I think this will be a great improvement to the game and a needed one to increase strategic value again in the game when attacking other than just changing throne rooms and troops on attacks, they will be forced to consider wall/field defenses once again when attacking.<br />
<br />
Lord Jigsaw <br />
<br />
Merlin Escape 402</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Basilisk</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173363-Wall-Field-Defense-Space-Increase</guid>
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			<title>My top 15 suggestions</title>
			<link>http://community.kabam.com/forums/showthread.php?173342-My-top-15-suggestions&amp;goto=newpost</link>
			<pubDate>Wed, 01 May 2013 20:16:38 GMT</pubDate>
			<description>*_I have a few suggestions that I would like to make._* 
 
                  
 1. Allow us to organize throne room for all unlocked rows.  Reorganization should be a simple upgrade 
 2. Allow us to sell back unwanted items for gems! 
 3. Allow...</description>
			<content:encoded><![CDATA[<div><b><u><span style="font-family: Book Antiqua">I have a few suggestions that I would like to make.</span></u></b><br />
<br />
                 <ol class="decimal"><li style="">Allow us to organize throne room for all unlocked rows.  Reorganization should be a simple upgrade</li><li style="">Allow us to sell back unwanted items for gems!</li><li style="">Allow re-inforcements to add to throne room since  the glory gained is so small else increase the glory gained from reins  and defends</li><li style="">Increase the &quot;Bonuse vs PVP on Def/Attack&quot; cap and that stat limit</li><li style="">decrease cost to add rows.  We all spend alot of  money trying to get those epic cards, but we don't care about those  rows.  I'll delete cards for others, but I would rather just have  cheaper rows.</li><li style="">Add a new card called the Kingdom Crest or &quot;Crest&quot;   We do a ton of cresting for wilds.  Make it double slotted only.  &quot;Bonus  Vs&quot; and &quot;attack or defense type here&quot;</li><li style="">Add a new card called the Crown or Royal Jewels make  it slot 1 bonus to throne room upgrade success, throne room item  repair, apothocary speed, fey alter, or siege training (similar to  ascension bonus) slot 2 to complemenet <br />
the throne chair, slot 3 to  complement the candle, and slot 4 and 5 to complement the advisor (must  be crafted see.  Make it possible to craft random crown or royal  jewels (this is not a findable item) using crests and seals found or  other buildables.  Sort of like using the Horadric Cube in Diablo 2 and  having reciepes both findable, <br />
purchaseable, and specialized.</li><li style="">As in part of 7, make it buildable epic items, 1mil  AE stone 50-50 chance of crafting, requires 2 of a card and some other  random items.  I have a bunch of thoughts regarding this.</li><li style="">Make it impossible for people with 200mil  differences to have a reduction in TR abilities when attacking the lower  might person and vice versa that the lower might person gains a slight  bonus autmatically for attacking 200mil might or more over current  might.</li><li style="">Have more glory tournies</li><li style="">Migrate domains Again, keeping alliances and everything  like the last migration, to keep valid players in good domains.  Goswhit  352 and Excalibur 354 could use change.  354 was migrated once to all  active players but alot of people have stopped playing since.  in  goswhit 352 alot of people are active, but there are a ton of non-active  players that people have created and left or made fake accounts to have  farms.  Just time to clean up and remove all players who are not  actively playing their accounts.  Accounts that have money put into game  should not be deactivated, as they may wish to return later with what  they have put into the game already.</li><li style="">make it possible to build more apothocaries.  I  have a ton of troops in the apothocary and it is just easier for me to  train my troops the heal them up.  something wrong with that I HATE IT!   I am about to just say screw the apoth and switch it out with a  barracks.</li><li style="">Give us a throne room animal or mascot or something.  The queen of england has dogs!  Game of thrones all have animals.</li><li style="">Make it so the top three of each event cannot win  the top 3 spot for at least the next 5 events.  I'm tired of seeing the  same 5 or 10 people always win.</li><li style="">Take out some hills, lakes, and grasslands and add  in more mountains.  I have several resource prod cards, but they are  useless when I need ore more and I have more ore cards. </li></ol>Lord Smacktoy<br />
Goswhit 352<br />
<br />
Lord Holmes<br />
Excalibur 354</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Smacktoy</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?173342-My-top-15-suggestions</guid>
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			<title>Time to revisit the idea of another merge</title>
			<link>http://community.kabam.com/forums/showthread.php?172986-Time-to-revisit-the-idea-of-another-merge&amp;goto=newpost</link>
			<pubDate>Tue, 30 Apr 2013 16:27:54 GMT</pubDate>
			<description>I believe that the time has come to revisit the idea of another merge.  Every domain i log into is dead and there is nobody to attack really as the domains have died again.  As well as a domain merge i believe we also need to ditch this infinite...</description>
			<content:encoded><![CDATA[<div>I believe that the time has come to revisit the idea of another merge.  Every domain i log into is dead and there is nobody to attack really as the domains have died again.  As well as a domain merge i believe we also need to ditch this infinite ascension protection crap, yeah i use it but i would rather not.  Tired of just bein able to take a billion food here and a billion wood there.  So kabam please for the players still left in your game please consider these things.</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Tupac_Amaru_II</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172986-Time-to-revisit-the-idea-of-another-merge</guid>
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			<title>Happy Hour</title>
			<link>http://community.kabam.com/forums/showthread.php?172938-Happy-Hour&amp;goto=newpost</link>
			<pubDate>Tue, 30 Apr 2013 12:09:27 GMT</pubDate>
			<description><![CDATA[once a week/month you should have a happy hour where you can purchase gems and get double or bonus gems on purchase, iv'e played other games where you get that chance, you have to be lucky to catch it though, it would make more people buy gems as a...]]></description>
			<content:encoded><![CDATA[<div>once a week/month you should have a happy hour where you can purchase gems and get double or bonus gems on purchase, iv'e played other games where you get that chance, you have to be lucky to catch it though, it would make more people buy gems as a result, in turn make you more money, a win win for us all</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Tweek1213</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172938-Happy-Hour</guid>
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		<item>
			<title>Logging / audit trails / odds</title>
			<link>http://community.kabam.com/forums/showthread.php?172886-Logging-audit-trails-odds&amp;goto=newpost</link>
			<pubDate>Tue, 30 Apr 2013 04:52:49 GMT</pubDate>
			<description><![CDATA[I've brought this up with Kabam several times and always seems to land on deaf ears. These suggestions are a result of many support issues over the years and it would resolve alot of issues. 
 
1. Purchase log - Used to happen alot more, not so much...]]></description>
			<content:encoded><![CDATA[<div>I've brought this up with Kabam several times and always seems to land on deaf ears. These suggestions are a result of many support issues over the years and it would resolve alot of issues.<br />
<br />
1. Purchase log - Used to happen alot more, not so much now, but recently it has a couple of times.<br />
Notes: I don't know how many times stuff has turned up missing or received the wrong amount, or a prize shows as being won in the forums and doesn't show up in inventory. Having a log to refer back to as a player would give confirmation to both parties. Heck, this is one huge database and Kabam support says &quot;their records indicate A&quot; even though I sent a screen shot that shows &quot;B&quot;. Would actually enhance Kabam credibility and simplify support with references available on both sides.<br />
<br />
2. Audit trails - Same as above, but having some short line items history to confirm what your troop counts were etc. I had 1 mil Ball disappear the other day and when I asked for help on it they wanted proof aka screen shot which I don't do every hour of every day to anticipate troop losses. Some sort of way for us to reference and keep Kabam accountable.<br />
<br />
3.  Posting real odds - Every lottery, casino or legal gambling entity has odds posted so you know the win ratio. <br />
    a. Boxes end events - If the odds are 10,000:1 I may make a decision differently to play that than 100:1 on a particular event. A &quot;few may win&quot; means nothing, what is a few? Who is accountable to make sure that in fact &quot;a few win&quot; ? Where is the auditing capability to verify players are NOT being scammed. Trust but verify!<br />
    b. TR success rates - Image being accurate to the actual ratio. Dunno how many times I see a full bar using an LT showing 100% uf you use it and it takes 10-15 LT's before success comes? Why show 100%? Reality is anyone who knows 1000:1 ratio is at hand, they will manage their expectations accordingly. Doesn't mean your guaranteed to win something in 1000 tries, what it means is the program is designed to randomly provide success in that range.  Putting this out would give credibility to the games gambling area. Not asking for secrets, just a way to keep Kabam accountable.<br />
<br />
COMPLETE AUDITING CAPABILITY SHOULD BE EMBEDDED INTO THE TR to include<br />
Astone used, PS used, LLT's , LT's used, gems used on shorted Astone (which should be fixed) etc.<br />
<br />
Invariably every time there a conflict of information Kabam always says &quot;our records indicate&quot; and when we ask if they could show me where or how they came up with that info, the response is &quot;we can not share that with you&quot;. I have tangible proof that they respond in this manner regardless of if they have &quot;records that indicate&quot; because I had an issue where I tested this.  I was a recipient of a good glitch once and received an item I shouldn't, but later it was deleted. Their records indicated I should have received the item on day x, when I actually received it 3 weeks earlier.<br />
<br />
Logging / audit trails / odds = credibility for all!</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Scottmeister</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172886-Logging-audit-trails-odds</guid>
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		<item>
			<title>Retro Domains</title>
			<link>http://community.kabam.com/forums/showthread.php?172762-Retro-Domains&amp;goto=newpost</link>
			<pubDate>Mon, 29 Apr 2013 13:55:18 GMT</pubDate>
			<description>Hi I am one of those pay money guys and have a pretty good TR set up (although there is always someone better) and even though I can beat a majority of players, it is still not as fun as it used to be or I am just getting bored. 
 
Whatever Tr you...</description>
			<content:encoded><![CDATA[<div>Hi I am one of those pay money guys and have a pretty good TR set up (although there is always someone better) and even though I can beat a majority of players, it is still not as fun as it used to be or I am just getting bored.<br />
<br />
Whatever Tr you have it seems that you need to be online and at the keyboard to defend these days and the reinforcing function seems pointless at times. This causes most people to not defend when offline. <br />
<br />
Now I don’t know about you but I do not play this game to see 40T or whatever lovely numbers at the top of my screen. I started playing this game because of the social and team work aspects of the game and to “Kill them all”, yeah there is still a degree of that in it but, it got me thinking about the types of player who play this game. <br />
<br />
There seems to be 3 types of players, we are talking money here, after all it is a business. <br />
<br />
(1) The ones who don’t want to spend a thing on this game. <br />
<br />
(2) The hardcore big money spenders and <br />
<br />
(3) The ones who will spend a certain amount per month (like me). <br />
<br />
If this was my business I would of course be focusing on the Hardcore players, that is a no brainer and now I see kabam are looking at introducing a subscription service (nice).<br />
<br />
 I am just wondering if Kabam had ever thought of setting up a few Retro Domains for people who liked the old game, who seem to be leaving because of the TR but, still spent money on it (it maybe a smaller amount than the hardcore but is still more income dropping)and what people’s thoughts were on it. <br />
<br />
Kabam could still add things to make money after the players had got all there cities to level 12 etc, just keep the combat on a more equal setting.<br />
<br />
For the record I like the game as it is but, would play both and think the retro one may be more fun to play. I have been known to be wrong now and again.<br />
<br />
Could we have a poll on this ?, <br />
<br />
I am a compete forum noob so be nice lol. <br />
<br />
Bog</div>

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			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Bog lvl1</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172762-Retro-Domains</guid>
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			<title>A new use for Knights</title>
			<link>http://community.kabam.com/forums/showthread.php?172672-A-new-use-for-Knights&amp;goto=newpost</link>
			<pubDate>Sun, 28 Apr 2013 21:56:54 GMT</pubDate>
			<description><![CDATA[So here is an idea,  Those knights that we have maxed out in all area's lets give them a new task. Let them run certain mundane tasks in your kingdom. 
Pretty much anything you do from building a city to training troops to cresting for TR items...]]></description>
			<content:encoded><![CDATA[<div>So here is an idea,  Those knights that we have maxed out in all area's lets give them a new task. Let them run certain mundane tasks in your kingdom.<br />
Pretty much anything you do from building a city to training troops to cresting for TR items becomes very repetitive after a while. Why not let you &quot;Train&quot; a knight to do the job for you. Isn't that an important part of running a kingdom anyway, the choice of who to delegate to certain tasks. It could also be a way to make a little money too, you can let those who have not leveled knights up all the way, buy a maxed out knight. Could even give them their own spot in the city or the like but main thing is to help take some of the strain off of the servers by making those repetitive aspects of the game a task you can train a knight to do. <br />
<br />
Also, these knights would do all the things that people are using scripts to do (only better and with less strain on the servers) could make it where they could be trained to do anything at all. The code on such a thing wouldn't be that hard either, all that needs to be done is observe how a player does something, calculate the results of such a task over a long period, and then hand out results after the time has elapsed. I am sure they would put all kinds of graphics and stuff into it, but this isn't necessary to make it work. <br />
<br />
I want you guys to think about it, and tell me your idea's on this.<br />
<br />
Cheers,<br />
Lord Tribent</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>tribent</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172672-A-new-use-for-Knights</guid>
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			<title>Barracks options</title>
			<link>http://community.kabam.com/forums/showthread.php?172535-Barracks-options&amp;goto=newpost</link>
			<pubDate>Sun, 28 Apr 2013 02:06:03 GMT</pubDate>
			<description><![CDATA[Would be great if there was an option inside the barracks next to each troop type to set as defend or not.  That way we could pick which troops we'd like to set to defend instead of an all or nothing thing instead of having to cross rein ourselves.]]></description>
			<content:encoded><![CDATA[<div>Would be great if there was an option inside the barracks next to each troop type to set as defend or not.  That way we could pick which troops we'd like to set to defend instead of an all or nothing thing instead of having to cross rein ourselves.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Emevas</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172535-Barracks-options</guid>
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			<title>idea for some different items when purchasing gems</title>
			<link>http://community.kabam.com/forums/showthread.php?172499-idea-for-some-different-items-when-purchasing-gems&amp;goto=newpost</link>
			<pubDate>Sat, 27 Apr 2013 22:14:11 GMT</pubDate>
			<description>How about adding some lucky tokens to the freebies you get when purchasing gems, some of the items we get are very old and hardly used anymore so it needs updating.</description>
			<content:encoded><![CDATA[<div>How about adding some lucky tokens to the freebies you get when purchasing gems, some of the items we get are very old and hardly used anymore so it needs updating.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>Night_Wolf</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172499-idea-for-some-different-items-when-purchasing-gems</guid>
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			<title>Proposal to improve the game</title>
			<link>http://community.kabam.com/forums/showthread.php?172447-Proposal-to-improve-the-game&amp;goto=newpost</link>
			<pubDate>Sat, 27 Apr 2013 16:39:44 GMT</pubDate>
			<description><![CDATA[Hello everyone .... thinking a little bit to the game I've come up with a features to be added to the game if the Kabam is okay. 
It would be nice within an alliance to exchange or sell items of the throne. 
You could have an internal market with...]]></description>
			<content:encoded><![CDATA[<div>Hello everyone .... thinking a little bit to the game I've come up with a features to be added to the game if the Kabam is okay.<br />
It would be nice within an alliance to exchange or sell items of the throne.<br />
You could have an internal market with the possibility of providing the object (as I know then that after putting in automatic automatically returning back after some hours), or even give it away or sell it (and the seller will want to how many runes x sale).<br />
Would it be possible?<br />
If anyone has anything to say about it .... also posted below.<br />
Byeeeeeeee<br />
<br />
P.S: sorry for my bad english.</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>postaro78</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172447-Proposal-to-improve-the-game</guid>
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		<item>
			<title>market day  or swap meet</title>
			<link>http://community.kabam.com/forums/showthread.php?172257-market-day-or-swap-meet&amp;goto=newpost</link>
			<pubDate>Fri, 26 Apr 2013 20:11:23 GMT</pubDate>
			<description>My thought is that once every month or two players could swap 1 item with another player, The items could come from either inventory or TR. I am Lord Solomon from Badon 364</description>
			<content:encoded><![CDATA[<div>My thought is that once every month or two players could swap 1 item with another player, The items could come from either inventory or TR. I am Lord Solomon from Badon 364</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>chuck k</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172257-market-day-or-swap-meet</guid>
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		<item>
			<title>Spire: Show the time needed to craft a item</title>
			<link>http://community.kabam.com/forums/showthread.php?172107-Spire-Show-the-time-needed-to-craft-a-item&amp;goto=newpost</link>
			<pubDate>Fri, 26 Apr 2013 06:07:54 GMT</pubDate>
			<description>Hello peoples :3 
It would be nice to see how long it takes to craft a item, since you may want to make some more while your on or finish a item that takes longer while your away or sleeping. 
Since the building time function is helpful probably...</description>
			<content:encoded><![CDATA[<div>Hello peoples :3<br />
It would be nice to see how long it takes to craft a item, since you may want to make some more while your on or finish a item that takes longer while your away or sleeping.<br />
Since the building time function is helpful probably this is going to be helpful.<br />
<br />
Taken from this thread because it would be good in both versions of the game:<br />
<a href="http://community.kabam.com/forums/showthread.php?172103-Spire-Show-the-time-needed-to-craft-a-item&amp;p=960066#post960066" target="_blank">http://community.kabam.com/forums/sh...066#post960066</a><br />
<br />
Poll: <a href="http://www.webpollgenerator.com/ViewPoll.php?p=517a1a1819b3c" target="_blank">http://www.webpollgenerator.com/View...=517a1a1819b3c</a></div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>HSeefeld</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?172107-Spire-Show-the-time-needed-to-craft-a-item</guid>
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		<item>
			<title>Domains by Might</title>
			<link>http://community.kabam.com/forums/showthread.php?171999-Domains-by-Might&amp;goto=newpost</link>
			<pubDate>Thu, 25 Apr 2013 15:42:16 GMT</pubDate>
			<description><![CDATA[Just a suggestion, but could domains be opened for the different might levels to even the playing field. Too often, I've been seeing people, old and newer players, leave KOC because they can't compete with the big money spenders. Some of us have...]]></description>
			<content:encoded><![CDATA[<div>Just a suggestion, but could domains be opened for the different might levels to even the playing field. Too often, I've been seeing people, old and newer players, leave KOC because they can't compete with the big money spenders. Some of us have limited income to spend like others do. <br />
New folks could learn the game at a pace as most of us did, starting with only 2 castles without the fear of a 1 bil might player with a top notch TR farming them on a daily basis or bullying them into leaving KOC. This would allow even those with CreditCards to build up in an even might manner, then advance up to another advanced domain as they go up in might/ranking. More competition and even playing field for all. Also more revenue for Kabam. This would also allow those who want to play with friends,etc to stay at a certain level domain by only maintaining a standard might level. <br />
The only draw back I see is the big money spenders staying at say, lvl 2 with a kick butt TR, just on the principal of ego. That would have to be figured into the game as well. Perhaps a limit on TR caps for each domain until the next might requirement to move onward to the next domain is reached.  <br />
<br />
<br />
If say:<br />
Domain lvl 1: Dedicated to 100 mil might and below.. <br />
<br />
Domain lvl 2: 100 mil to 200 Mil..<br />
<br />
Domain lvl 3: 200 mil to 300, etc,etc..<br />
<br />
This may stop folks from leaving the game entirely and even stop the domain hopping once a new domain is open because people want a new start to try to end up on the competitive side of things.  <br />
<br />
Another suggestion players have commented about in quite a few domains, is perhaps open a NON throne room domain for those who want to play &quot;old school&quot;. <br />
<br />
Thanks...</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>GaScorpio</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?171999-Domains-by-Might</guid>
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			<title>dark forests in 368</title>
			<link>http://community.kabam.com/forums/showthread.php?171885-dark-forests-in-368&amp;goto=newpost</link>
			<pubDate>Thu, 25 Apr 2013 01:18:08 GMT</pubDate>
			<description>can you please have a look at domain 368. there appears to be no dark forests anywhere near any of my 8 cities. maybe a setting needs adjusting? thanks</description>
			<content:encoded><![CDATA[<div>can you please have a look at domain 368. there appears to be no dark forests anywhere near any of my 8 cities. maybe a setting needs adjusting? thanks</div>

]]></content:encoded>
			<category domain="http://community.kabam.com/forums/forumdisplay.php?41-Suggestions">Suggestions</category>
			<dc:creator>coltaz</dc:creator>
			<guid isPermaLink="true">http://community.kabam.com/forums/showthread.php?171885-dark-forests-in-368</guid>
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